LOL, Alex wouldn't have been there anyway. He is not from NT, and all this was basically done by them without much Capcom supervision.
Doing this sort of thing is surely my ideal job. I mean, I'm sure it is a lot of work, but I bet they have a ton of fun when doing the motion capturing and stuff. And when you do hard work but are having fun while at it, then you must definitely be on the right path.
Anyway, getting a DMC2 vibe environment-wise... well, real world anyway, Limbo seems very trippy with upside-down and sideways crap going on. Still, very cool stuff. Can't wait to see this play out in the game.