Okami' was good in an 'artistic' way. Sort of like, one can't deny that classical music is good, but you can't make a Mozart music video and expect it to be popular. DmC is aiming for the mainstream audience which gives it more flexibility. More people can hate it vocally and it could still do well. It's like, I want to kick Justin Bieber in the balls as does seemingly EVERYONE in the world, but somehow, he sells records like crazy. Imagine if his music was good. So, with the type of audience this game will interest, there's much room for detractors, especially with how 'western' it is while still retaining deep combat. Anyone who has not played a Devil May Cry but would if it were more like, say God of War... Or didn't play Bayonetta because of how shallow and insipid it never cared to NOT be. Yeah, this game is shaping up to be the best of both worlds... Or so Capcom wants.
Honestly, if COD sells gangbusters every frickin' time just copy pasting even with much berating by seemingly everyone, then this has no reason not to.