DMC is supposed to be a quite gothic, evil feeling game. I feel that giving it more haunting melancholy music, darker areas and more menacing enemies would be a good idea.
Not cribbing off Silent Hill, that is but giving it more of an evil feel. I mean, forget the cartoony enemies off DMC3 and the hollow enemies off DMC2. Would more large and threatening enemies be hard to implement. How about enemies that can lauch quick projectile attacks as well as you. Most enemies are either slow or really easy to kill, some of them both. I mean what happened to the shadows and blades. Also a few more bosses that require more brain power and nerves of steel to beat would also be a notch up.
Don't get me wrong, it's a great game but becoming a little too bland in atmosphere.>_<
Not cribbing off Silent Hill, that is but giving it more of an evil feel. I mean, forget the cartoony enemies off DMC3 and the hollow enemies off DMC2. Would more large and threatening enemies be hard to implement. How about enemies that can lauch quick projectile attacks as well as you. Most enemies are either slow or really easy to kill, some of them both. I mean what happened to the shadows and blades. Also a few more bosses that require more brain power and nerves of steel to beat would also be a notch up.
Don't get me wrong, it's a great game but becoming a little too bland in atmosphere.>_<