MKH Spartan
Well-known Member
Ok, against Nevan, I find her one of the easiest bosses in DMC3 because every single attack of hers is telegraphed by a unique animation/sound effect, that once you know how to deal with each one, you should be able to beat her without getting hit without too much hassle. I'll refer to each of her moves by the cues they give and how I get around them each time. There may be alternative ways on some, but these are the ways I do it:
- When she moves sideways and says "How's this?", she sends a swarm of bats at you while moving. Simply run the opposite way from her, jumping while moving isn't usually required but feel free to do it if it looks like they are a bit too close.
- "Now you will become tired", she summons pillars of lightning from the ground. If you are close to her when she starts this, land a Starfall hit on her with Beowulf then just run sidways, as long as you keep moving in a straight line, this move can't hit you.
- "Dose of lightning", just run sideways and jump when the bats come out for good measure, you can often hit her with Starfall in her recovery but it can be risky (you can often fit a Starfall in after her moves, it just depends how risky you want to play it).
- I don't think it has an audio cue, but when she does what looks like a backflip, just back off and it won't reach you. This can only hit you if you are very close to her.
- "Get ready" is her "Please hit me for trying this move". If she tries this either a) Hit her with all 3 hits of Judgement Cut, nets you an instant SSS for style and knocks the bats out instantly or if you aren't confident with judgement cut use Spiral Swords + Beowulf's Lunar Phase after the third spin and it will either knock her shield out or get it very low.
- She is weak to Light (so Beowulf), so prioritise using this when you knock her shield down. I also use force edge for the faster cancel frames on Stinger, Helm Breaker etc for the last hits, because when she brings the bats back up it will injure you if you are near her, so jump away just before she does it.
- When she shocks the whole floor with lightning either a) Run on the stage beside/in front of her, it won't hit you or b) Jump + Trick Up + Aerial Rave with Yamato to avoid it. With Dante, just Air Hike plus shoot E&I and laugh as it will never hit you.
- If she ever stops to laugh like a maniac, hit her, she is open and saying "Hit me!" under that laughter.
- For all the lightning pillars she sends across the stage, simply just step them, if you look at how they are angled on the stage, you can predict where they will go.
- When she is low health and tries to give you a nice hug & kiss, keep shooting her with Summoned Swords, wall jump above her, then DT Starfall and wail on her with Beowulf, if that doesn't kill her, simply do it a second time then she will be dead.
- If you screw up and get grabbed by her, you can break out of it by using DT (if you don't have DT, well..... ouch, just don't get grabbed, it's easy to deal with once you get the hang of it).
- Start of the battle, just stay behind cover and wait for her to set her rocket up, then Kill Bee on her with Beowulf, do the standard 3 hit Beowulf combo followed up by the first 3 hits of the second Rebellion combo, then jump away to away her spin and shoot move (if you aren't sure how that looks, look at the Lady battle I posted above)
- Once she loses about 1/3 of her health, she will go in top "I have infinite grenades mode". Wait on top of one of the four pillars in the room, wait for her to land on one of the two next to you, once she does, activate Quicksilver, hop over and just beat on her with Beowulf, if you are lucky, that might be enough to drop her down to her next phase, if not, repeat the above.
- Last phase, just repeat what you did for her first phase, simple as that.
- If you aren't comboing her with Beowulf/Rebellion at the time, wait either behind a wall, or on top of one of the 4 pillars/bookshelves around the place and keep firing E&I at her (if you are Vergil, Spiral Swords have the same effect of defecting her standard shots). He careful, some shots like her spin and shoot move can't be defected.
- With Vergil, when she goes into her grenade phase, since he doesn't have Quicksilver like Dante it is a bit harder, but you can either a) Risk it and hop in with Beowulf, can be dangerous or b) Sit back on a pillar with Spiral Swords to stop bullets and Judgement Cut her (much safer), need to get the hang of where to stand as Judgement Cut moves you back in the animation however.
- For comboing her with Vergil, I could be wrong as I haven't done it in ages, but I think you Starfall, followed up by two Beowulf hits, followed by 4 from Force Edge then two from Yamato, then jump away and get behind something, since you don't have Air Hike, dodging the spin and shoot move is a bit harder. Also remember, have Spiral Swords on as much as possible if you are going for a no damage run, stops those long range bullets getting you by surprise.