Vaan?:troll: That guy was so annoying, more annoying that Tidus and that's saying something because I really hated him. Vaan was like some hanger on who did not belong there. I'd say Balthier or Ashe were the leading characters, not the annoying kid who was on almost all the promotional art.
Final Fantasy XII was like Final Fantasy for the lazy people. I could just set up my gambits, walk into a battle and do basically nothing...kinda like FF XIII where you just spam the auto battle command. >_<
Vaan was made to appeal to the bishonen-thing that still plagues Japan's media. So he and Penelo could have been killed off or not even exist and the story would have been fine. Basch fon Ronsenburg was the original main character, but for whatever reason in Japan being over 29 years-old automatically makes you an old man. Personally, I would love to see more games from any developer from any country have older protagonists. This is why I like Basch, Sam Fisher, Solid/Old Snake, Big Boss, Sazh Katzroy, Victor "Goddamn" Sullivan, and technically Raiden who by the time of Metal Gear Rising: Revengeance is around in his mid to late thirties. I mean come on, what's more badass? A 50-something year-old man going through hell to fight for what he believes in or some, early 20 year-old greenhorn who fate chose to have awesome powers? I'd go for the old badass. He's fighting through hordes of hell and back pain - seriously, you could throw out Old Snake's back in Metal Gear Solid 4.
I really don't understand the desire and love for young, inexperienced, usually stupid and ignorant protagonists. It's getting old, ironically. Why can't we have a 43 year-old lady rain justice? Or a 52 year-old man fight dragons, demons, and the undead?
As for Final Fantasy XII. You gotta admit that the voice acting was awesome. Gideon Emery did a fantastic job with Balthier. Keith Ferguson gave Basch such an epic voice while making him humble. Nicole Fantl's voice for Fran was soothing and, I don't know, seductive. Something about Fran's and the Vieras' accent feels mystical. The soundtrack does highlight the areas and atmosphere of the game, but it really is forgettable. As for gameplay... It really sucks considering it's like a MMO and (usually older) MMOs tend to incorporate grinding, farming, low item-acquisition percentages, and the other crap that makes most MMOs really annoying. Also, the combat was basically set up everything, have them do stuff and micromanage some actions that the AI and gambits don't account for - apparently, you can set up gambits so all you have to do is hold the analog stick in a direction and go around an area for any amount of time and basically level up characters without actually playing the game. I can't really say much about the story since I (still) haven't finished it.
Final Fantasy XIII, at least the side quests, which came way too late to make a difference since many people gave up before getting to Gran Pulse, still involved (more) input from players than Final Fantasy XII did. Now with each installment, especially Lightning Returns: Final Fantasy XIII, combat actually involves playing rather than mashing "X" or watching Balthier, Basch, and Vaan beat up everything with greatswords. Vaan, the character that wasn't relevant to the game, had the highest overall stats compared to Ashe, Basch, Balthier, and Fran, who unfortunately, had the lowest overall stats. Really? Make the irrelevant, young idiot the most powerful character and make the beautifully awesome Fran the worse character in the game?