Devil May Cry 5 - Productive, constructive, destructive ideas *UPDATED*
Subject to terms and conditions.
No refunds.
Humour added because I wanted it.
Playable Characters
1.Dante
2.Vergil
3.Nero
4.Trish
5.Lucia
6.Sparda (Costume)
7.Mundus (We make him human sized)
8 .Lady
9.Credo (Costume)
Cameo Appearances
Patty Lowell (DMC Anime girl)
Kyrie
Matier
Enzio
Viewtiful Joe (A poster or picture of him, or him himself)
Locations
Fortuna city
Limbo City (That's where Dante's business is located at in the DMC1,2,3,4,anime right? Or does it have another name)
Temen-ni-gru
Dumary Island
Mallet Island (Maybe)
The demon world
Playable Modes
Easy mode
Normal mode
Hard mode
Very Hard mode
Dante/Vergil/Nero must die mode
Legendary Dark Knight mode
Heaven or Hell mode
Hell and Hell Mode
Bloody Palace mode
Bloody Valley Mode: SS's idea which I forgot what it was. Sorry dude.
Gallery Mode: View pictures of the DMC Universe
Theatre Mode: Watch all in-game cut scenes:
The devil hunter's guidebook: Look up info on enemies, devil arms, and etc.
Time-line between other Devil May Cry Games - It bridges the gap in-between by starting with Nero and leading right into post DMC2. Like the beginning missions with Nero will be going on at the same time as DMC2.
Enemy/Boss Ideas
Bloodborne: Demons that manifest from puddles of blood. Being made of nothing but liquid, they are rooted to the ground. They manifest in a roughly humanoid, featureless form that loses it's shape from the waist down. They can stretch their limbs to attack and can turn into puddles to avoid damage, but the spells keeping their shapes are weak and easily broken, causing them to fall apart after enough
damage.
Chaos Knights -A highly intelligent breed of demonic knights. Using Demonic power from an ancient relic, these knights are under control of a Dark Force. They work alone, so they aren't too much trouble. However, they possess demonic power and they are very well armoured.
Baby Phantoms -Much stronger than they were in Devil May Cry 1. These baby Phantoms can crawl onto you and bite away. Be sure to not get too swarmed by them, as in numbers they can be deadly… Even to Dante.
Sin Reapers: These horribly gruesome creatures live and serve under the Devil Emperor's control. These Sin Reapers intend to kill the innocent and resurrect them as demons, to help serve Mundus. They dress all in black, and can release deadly black smoke from their fingertips which can poison their enemies. They can float around, and can even transport through walls. They don't wear any protection, so they are easy to slash away at. Attacking them at the waist is most effective, as is at the head. They travel in groups of 3, and can be found in most dark environments. Where you can smell death, they are sure to be lurking in the shadows.
Frosts: Elite demons, sired by the Emperor of demon-kind. Frosts are all-purpose soldiers used in a variety of situations. Frosts encase themselves in ice to recover their strength, so quickly destroying their icy cocoon is key. They work in large groups, so be on your feet.
Dispaters: These lizards wear tough armour, and move in groups of 4 or 5. Their speed is their speciality, and they can deliver deadly claw attacks. Try to avoid these creatures teeth too, as they can tear through most things. They always gather and move around in the same type of environment, so they are sure to be around grassy areas. Be on your toes for these creatures.
Aquas: Juvenile Frosts that control water. They lack the iconic spikes and helmet that personify the Frost species. They have feminine forms and don't normally kill humans, although a number of them do for sport.
Sin Sword: Demons that manifest as dual broadsword wielding, caped spirits with a human skull for a mask. Since they don't know what a gun is, they are susceptible to them, especially powerful ones like the Shotgun.
Chaos Legionnaire: A stronger, heavier, mini-boss version of the Chaos Knight. It is huge and extremely heavy, wearing layers upon layers of armour. The armor is weakest at it's head. It can generate the aforementioned knights from it's chest armour when it opens up, and attacks with surprisingly quick sword combos along with dark energy shockwaves and an acid rain-like attack.
Blaze: Heavily muscled quadrupled lizards that control fire, which gets stronger when they're angered. Although they are quick to anger, they are one of the few demons that does not kill humans on sight and, if you're lucky, make good pets. So long as you don't anger it. (The purpose of this creature is, basically, to give an easy to capture but rare demon to use Capture 2 on) During battle, if they are angered, they will find the nearest pool of flammable thing (Usually some form of lava or oil) and swallow as much as they can, expanding their stomachs immensely and making them into walking artillery or bombs for lava and oil respectively. In fact, in the oil version, they inflate like a balloon and explode if attacked, but this can work to your advantage in a Buster. In this state they become much slower but more dangerous overall, so it's a better idea to capture them, although they give huge amounts of Red Orbs if killed.
Death Sword: The upgraded version of the Sin Sword. They have a bull skull as a mask, and have red capes instead of blue. Their swords are not straight broadswords like the Sin Sword, but instead two long, curved hook swords. Nero sometimes encounters a type that wears a helmet, which must be stunned by a thrown object, then Bustered to have its helmet taken off.
Weapon Ideas
Dante
Dante’s Styles:
Gun Slingers
Sword Master
Trickster
Royal Guard
Legendary Dark Knight (Only in Sparda or DMC1/anime costume)
Dante’s Weapons:
Ebony & Ivory - Dante's Legendary handmade pistols.
Rebellion - Dante's sword, left to him by his father Sparda.
Pandora - A multi-weapon arsenal in itself. Has 666 forms, made up from guns, explosives and melee attacks combined.
Iframesh
Cerberus
Agni & Rudra
Lucifer
Coyote-A (Shotgun)
Nightmare-B/-y
Missile Launcher
Force Edge/Sparda (Only in Sparda or DMC1/anime costume)
Vergil
Vergil’s styles:
Dark Slayer style
Doppleganger style
Nelo Angelo style (Only in Corrupt Vergil costume)
Vergil’s Weapons:
Yamato - Vergil's katana, left to him by his father Sparda.
Zweizhander - Vergil's corrupted sword.
Summoned Swords - Vergil’s personal touch of projectile weaponry. He controls summoned swords, which he can shoot where he pleases.
Beowulf - Strong light gauntlets.
Nero
Nero’s Styles:
Quicksilver
Demon Twin’s (Only in True Nero costume)
Nero Weapons:
Red Queen - Nero's customized sword.
Blue Rose - Nero's customized revolver.
Red Tyrant - Another gun for Nero's arsenal. Could be another revolver.
Blue Knight - A double edged sword, another of Nero's heavily customized Arson.
Devil's Tear - Nero's arms and legs turn into fire so Nero can deliver some a$$-kicking martial arts moves.
Devil Bringer - Nero’s magical demonic demon am. Used to smash and pulverise enemies with ease. Can extend to unrealistic proportions to defeat larger foes.
Lady
Velvet Hour - Shootable shurikens which teleport back to Lady after being shot.
Kalina-Ann - Lady’s missile launcher. Named after her mother.
Submachine guns - Lady’s rapid fire submachine guns.
Trish
Dark King - A sword she stole from the Order Of The Sword.
Luce and Ombra - Magical imbued handguns given to her by Dante,
Alastor - A magical lightning sword, given to her by Dante.
Lucia
Her DMC 2 weapons -Needs looking in to-