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DmC: Is it superior story wise?

mrrandomlulz

Monsuuuta moonssuta mo mo mo mo monsuuta
Feel free to voice your opinions down on the bottom about whether or not you think it is better story-wise.
Since a lot of people feel DmC is so superior storywise to any of it's predeccesors, I felt it would only be fair to compare it's story elements to DMC3
A lot of downgrades were made in DmC IMHO, but before you call me a "Blind Hater" or think that this is one of my usual trolling antics, please read the Final Verdict.
The acting
The first downgrade I noticed in this comparison is the acting
While I bet the actors are all great, The only acting I enjoyed was Mundus.
All the fake American accents annoyed me and Dante sounded like his balls were straining.
The thing about DMC3's voice acting, was that while NOT the HIGHEST quality, the voices fit the characters. You could tell Reuben was having a blast and instead of the voice sounding like "actor", it sounded like "Dante."
The characters


Yet again a major downgrade.
Dante in DMC3 was not exactly relatable, but he was lovable, and was full of good morals by the end of the game.

New Dante? **** THAT! Dante not only can't decide whether or not he's a douche or an ass( there is a difference) but he is only saving humanity for his love interest.
In DMC3 Dante had a love interest named Lady, but it was played very subtle, to the point of leaving it mostly to the shippers but making it a common OTP. Lady broke stereotypes by being a strong female with a small chest.

Here? His love interest is a damsel in distress and at the same time tried to break stereotypes.
Mundus is awesome as ever in DmC, but the control the world through debt is pretty stupid considering his power.


The ending

L
ooking at DmC's ending
All that "character development was for nothing.

Wow Dante just killed his own brother, AND IS SAD BECAUSE HE HAS SUPER AWESOME POWERS.

Just to clarify let's look at DMC3s ending

Oh.... Wow

Dante kills his brother in cold blood, and tries to hold back tears over the loss of someone he felt was a tyrant, and in a moral struggle, agrees to help rid the world of demons, even though he is half one, going from childish asshole, to hero.

The plot
The plot in DmC is pretty much DMC1 + DMC3 + They Live. While it is a good idea on paper, we can't really say we asked for this, but it's overall a pretty good plot with really bad presentation.

DMC3 knows what it is, it's a dark story with campy protagonist who have dark backgrounds and dark antagonist, before you say that sounds too complicated. One word for ya buddy, Superman

Delivery

The delivery is the biggest downgrade of them all.

As shown above, the delivery of DmC was pretty poor, the characters were god awful (Except for Mundus, because he ****ing kicked ass), the ending sucked, the voice acting needed work, and noone asked for the plot. It tried to make a character who was clearly designed to be a hero into an antihero, and it just didn't know what it wanted to be.( Don't worry guys, just read the final verdict)

DMC3 had delivered well because it knew what it wanted to be, it wanted to be Disney Good vs Evil with a sprinkle of BADASS.

The Final Verdict

Both of these games are excellent and both deserve to be in the DMC franchise regardless of whether or not one has a bad story (We put up with DMC4, didn't we?).

Another thing is, so what if it HAS a bad story, the question is:

Were they trying to make a GOOD story?

And judging from the gameplay, the answer is yes. The game isn't just another piece of garbage shoved down our throats. Capcom hired people who are celebrated as the greatest writers in the industry, and then restricted them after giving them full creative control, the fact that Ninja Theory's previous game's stories were much better supports this.

So from me to Ninja Theory: GO NINJA GO NINJA GO!
 
I must say they were making something very impressive as I see from the concept art.
But sadly didn't have the resources or time to make them reality.
 
More like ideas and good writer in my opinion. It took a year for them to finish Dante design and motion capture was done in studio which was doing that for Avatar movie.
 
I think it was superior simply because unlike the past DMC game directors, NT actually tried to make the story one of the most important aspects to DMC instead of just focus only on gameplay and looks. DMC was pretty much a pie that looked good on the inside, but when you really dig deep into the pie, you'll find burned charcoal center. With DmC, it's pretty much the same thing, but at least the burnt center isn't extremely burnt.
 
Feel free to voice your opinions down on the bottom about whether or not you think it is better story-wise.
Since a lot of people feel DmC is so superior storywise to any of it's predeccesors, I felt it would only be fair to compare it's story elements to DMC3
A lot of downgrades were made in DmC IMHO, but before you call me a "Blind Hater" or think that this is one of my usual trolling antics, please read the Final Verdict.
The acting
The first downgrade I noticed in this comparison is the acting
While I bet the actors are all great, The only acting I enjoyed was Mundus.
All the fake American accents annoyed me and Dante sounded like his balls were straining.
The thing about DMC3's voice acting, was that while NOT the HIGHEST quality, the voices fit the characters. You could tell Reuben was having a blast and instead of the voice sounding like "actor", it sounded like "Dante."
The characters


Yet again a major downgrade.
Dante in DMC3 was not exactly relatable, but he was lovable, and was full of good morals by the end of the game.

New Dante? **** THAT! Dante not only can't decide whether or not he's a douche or an ass( there is a difference) but he is only saving humanity for his love interest.
In DMC3 Dante had a love interest named Lady, but it was played very subtle, to the point of leaving it mostly to the shippers but making it a common OTP. Lady broke stereotypes by being a strong female with a small chest.

Here? His love interest is a damsel in distress and at the same time tried to break stereotypes.
Mundus is awesome as ever in DmC, but the control the world through debt is pretty stupid considering his power.


The ending

L
ooking at DmC's ending
All that "character development was for nothing.

Wow Dante just killed his own brother, AND IS SAD BECAUSE HE HAS SUPER AWESOME POWERS.

Just to clarify let's look at DMC3s ending

Oh.... Wow

Dante kills his brother in cold blood, and tries to hold back tears over the loss of someone he felt was a tyrant, and in a moral struggle, agrees to help rid the world of demons, even though he is half one, going from childish asshole, to hero.

The plot
The plot in DmC is pretty much DMC1 + DMC3 + They Live. While it is a good idea on paper, we can't really say we asked for this, but it's overall a pretty good plot with really bad presentation.

DMC3 knows what it is, it's a dark story with campy protagonist who have dark backgrounds and dark antagonist, before you say that sounds too complicated. One word for ya buddy, Superman

Delivery

The delivery is the biggest downgrade of them all.

As shown above, the delivery of DmC was pretty poor, the characters were god awful (Except for Mundus, because he ******* kicked ass), the ending sucked, the voice acting needed work, and noone asked for the plot. It tried to make a character who was clearly designed to be a hero into an antihero, and it just didn't know what it wanted to be.( Don't worry guys, just read the final verdict)

DMC3 had delivered well because it knew what it wanted to be, it wanted to be Disney Good vs Evil with a sprinkle of BADASS.

The Final Verdict

Both of these games are excellent and both deserve to be in the DMC franchise regardless of whether or not one has a bad story (We put up with DMC4, didn't we?).

Another thing is, so what if it HAS a bad story, the question is:

Were they trying to make a GOOD story?

And judging from the gameplay, the answer is yes. The game isn't just another piece of garbage shoved down our throats. Capcom hired people who are celebrated as the greatest writers in the industry, and then restricted them after giving them full creative control, the fact that Ninja Theory's previous game's stories were much better supports this.

So from me to Ninja Theory: GO NINJA GO NINJA GO!
The main problem with this was that you didn't give equal time to both sides of your argument as you didn't describe elements that you liked or thought they did well so the final verdict feels hollow.

I do think its better but I feel its not by a large margin as the reboot manages to have the same problems storywise as the classic. So if the classic was a 60 this is a 70.
 
no, i don't think the game is better story wise. it went from been very tacky in a very japanese way to been very tacky in a very western way. so they had great motion capture equipment and good actors, good for them, it's still a crap story. all the the great actors in the world under one stage won't change a crap story to great, nor will the state of the art technology. i'm sure they thnk they did a great job but all their talk of great writing seems to have been jus that, all talk.
 
I think the DmC story is superiour. It had some great actors, great characters, some great dialogue, I love the interaction between the characters and the way the story was told. The only game from the original series that is on par with DmC is DMC3, imo. DMC1 and DMC2 had very basic and boring stories, the dialogue is cheesy as hell and characters left alot to be desired. The little character development we saw in those games isn't something to cheer for. As for DMC4, I basically didn't really like any of the newly introduced characters in that game, such as Nero, Kyrie, Credo, Sanctus and Agnus. I didn't like the bosses and Dante's character was really just badly written in that game, not to mention lacking.

The bosses in DmC were there for a reason (which can more or less be discussed about the DMC3 bosses as well) instead of just being random encounters with powerful demons. There are indeed things that are left unexplained in DmC, the story is not perfect, but compared to the original series which is more holed than a swiss cheese, DmC's story was smooth and the development felt natural.

There are a few things DmC left to be desired, imo, such as Phineas not being in spotlight much, more info about angels of the world and, of course, Trish should have been in the game one way or the other.
 
no, i don't think the game is better story wise. it went from been very tacky in a very japanese way to been very tacky in a very western way. so they had great motion capture equipment and good actors, good for them, it's still a crap story. all the the great actors in the world under one stage won't change a crap story to great, nor will the state of the art technology. i'm sure they thnk they did a great job but all their talk of great writing seems to have been jus that, all talk.

It all really depends who's talking.

Like I keep getting told on one of my fanfics that it was sub par, anyone who likes this fanfic is a moron, and I've had two people who stopped reading it all together and told me this.

But I didn't care, because they weren't the important people. None of the reviewers are the reason I write (yeah its good to have someone read it and like it), but more so to just put it out there for someone to read at all. It's a strange feeling.

But back to the topic;

Some call it crap, others call it the better story. It all depends on the person reading.
 
Um, yes, I DO believe that the story is superior. But maybe that's just me.
The acting
Well, I can't say anything about the fake accents, because I didn't notice that they were fake in the first place (English isn't my mother tongue, so there).
But I do think that the actors all did a great job. They were excelent at expressing emotions and sounded all very natural, plus their expressions and body language were incredible aswell. And I also find the voices to be matching, and Tim did sound like Dante, not only like an actor. Acutally, I pesonally think he did a better job than Reuben, because, well, Tim managed to make Dante sound like an actual person, while in pervious DMCs, Dante always only sounded like what he is: a video game character.

The characters
Again, I see an improvement. I do find Dante to be relatable in this one (and personally I can relate to Vergil quite a lot) and he just feels overall more "real".
And I really like his develpement form "idiot who doesn't care about anything at all" to "guy who learned what responisibility, compassion and frieds actually mean and how important they are". That developement felt rather natural aswell, while in DMC3 it was more like "guy who dosen't really care and is just looking for fun" BAM! "suddenly he cares and takes responibility" :/
And, y'know, I don't even really think that Kat is a love interest, she's just like, his only real friend he ever had? And he isn't only doing it for her. Remember Mission 7 with all those souls screaming and Dante going all "Poor basterds. Wait, I'm coming for ya!" (or something along these lines)? He does care for humanity. But yeah, they should have showed that a bit more explicitly.
And I don't find Mundus' dept plan too stupid, it's the most secure way.

The ending
Uh, I felt like the end was one of the best parts.
First off, Dante didn't kill Vergil (but I guess that was just poor wording on your side). And he isn't sad because he has super powers. He's confused.
Try to put yourself in Dante's position: For all your life, you never knew who you really are or why you are the only one who can see demons and is constantly attacked by them. Then all of a sudden, you discover your past, find your lost brother, develop a strong bound with him and try to take out the demons that made youf life hell. Then all of a sudden you find out that your brother was more or less only using you, that what you just put your life on line for was basically for nothing. Of course you'd snap. Sure, almost killing your bro is a bit much, but they are half demons. They're more brutal by default.
Anyway, considering all of that, Dante has all the right to be confused. Plus, he just saw what his demon blood does to him. He lost control which he wouldn't have been able to regain without Kat.
He never wanted to kill his brother. He kept telling him that it wasn't too late. And almost killing him was kind of... an accident, you could say. And that's clearly shown in that scene.

The plot
Well I really enjoyed the plot, but hey, I just really dig getting to know more about the past and emotions of my favorite characters :P
And I find the presentation to be good, not perfect, but very enjoyable.

Delivery
*shrugs* I don't think they tried to make him an antihero, they were just trying to show his journey from someone who does whatever he wants to someone who actually takes responsibility and can probably be considered a 'hero'.

So all in all, DmC and its story an characters surely aren't perfect, but I do believe that there is an improvement.
Although I also believe that, if given to a good writer who knows the characters in and out, it would also be possible to improve these thing in the old DMC universe.
 
Give them another four to five years, and I can most certainly say that we will have a kickass DmC2. After all of the negative feedback and stress of this game, I am very sure that they've learned.
 
DmC didn't fix the story. Sparda is this MIA, Vergil is wondering psycho path (I don't know what Vergil's Downfall says about him) and Dante is left to clean up the mess with a beat up Kat.... Nero had a better ending than DmC Dante!
 
Well, I'd agree that DmC is not perfect storywise. But I still think it slightly superior to DMC3, at least in this aspect.

The characters, for one, are a bit more developed, and we are better shown their motives.
Vergil is the best, in this aspect. I think the work NT did in VD, at least storywise, was great. I think that they perfectly described the situation of a person who feels inferior and insecure, and his (in this case sick) response, while faced with his worst fears. VD is a journey in the mind of a complex character, and the seeds for this journey are posed in DmC, even if we couldn't know that before playing VD.
In DMC3, the only hint we are given is the simple "Without strength you cannot protect anything". It's just a one-time line, and we are left with suggestions and fan conjectures. It's little thing compared to VD.

Dante, on the other hand. Well, we are shown his motives and his development quite well in DmC.
DMC3 Dante's character development is quite good, too, but I don't think it is better that DmC. There's not the great difference that we find between old and new Vergil. Both old and new Dante start as characters who "dont give a sh!t", and end up taking their responsibilities. They both have a traumatic past (even if DMC3 makes no explicit reference to it... if we didn't know DMC, we would never suspect that Dante had suffered when he lost his mother). The only difference betweeen old and new Dante is that while new Dante reacts with anger, the old reacts with humor. I personally prefer old Dante, because he shows a more positive attitude towards the world, as is not the angry anti-hero that is so common in western culture, but that's a personal preference.

The plot. Both of the plots are quite linear, but at least DmC tries to hint to contemporary problems. And, in Mission 20, (inadvertently?) addresses quite the political problem (democracy vs enlightened dictatorship). Yes, they are only hints, and probably not very original ones, but at least they are there. The same cannot be said for DMC3.
And, if you confront DmC plot to that of the whole DMC series, well... want to talk about DMC4 plotholes? Or Dante changing his attitude from one game to the other in the old series, to the point that there are threads about WHICH Dante you prefer, almost as if they are different characters?

Oh, and Kat. Yes, she's a damsel in distress. But she fights back, in her own way. You cannot accuse a character for not being a gunslinger. Kat does what she can, and she does it well: she guides Dante, she holds out under torture and she is the mind behind the plan that will take Dante and Vergil to Munuds' office.
Besides, you cannot just say that Lady breaks stereotypes by kicking *sses and having a small chest. Look at her legs. Then think how many times they become the protagonists of her ginnics. Do your math.
Or, try this test to see if DMC3 is more woman-friendly than DmC:
1. is there more than one female character?
2. do those female characters interact?
3. are their interactions devoid of any reference about one of the females being somehow a love interest of one of the male characters?
At least DmC can answer "yes" to the first question...
(I found this little but interesting test in the net, but I cannot remember the name of the one who created it...)

So my conclusion is that, even if DmC plot is FAR FROM PERFECT, it still represents a little improvement, even though it suffers from... well, being the plot of a Devil May Cry game, whose most important aspect surely is not its storyline...
 
There are a few things DmC left to be desired, imo, such as Phineas not being in spotlight much, more info about angels of the world and, of course, Trish should have been in the game one way or the other.

Don't agreeon Trish [I feel like it's too soon for her to be showing up] but I agree on the rest. I loved Phineas characters and it would've been nice to have heard more about the angels.

If there's one thing I definitely would've loved to of had was some hint of Dante's demon hunting business. With how the game opened up with Dante waking up in bed, I reaaally thought they were going to do a double take of that except with him waking up in Devil May Cry with his white hair near the end.
 
I don't think DmC was a superior story. It was at best average.

Now don't misunderstand me, DmC story had things in it that is good. But as a whole, it was average.
And it's ridicolous "WTF?" didn't contribute to making the story look more serious or realistic.

I recall the scene where Dante and Vergil is gonna trade Lilith for Kat. Despite four swat members with heavy rifles, Kat did not die.


2:46 first shot fired by Vergil ---- 3:00 second shot fired by Vergil (Swat do your job!)
3:05 - Swat starts firing (Lilith was killed, you failed your mission!)
3:07 - Kat what are you doing? Stop looking to your sides, get on the ground NOW!!
The stuff above gives you a idea of how flawed THAT particular cutscene of DmC story is.
That scene was so cheap, considering that it took the swat members 19 seconds to react to Vergil's first shot, and they failed to kill Kat on top of that.
 
2:46 first shot fired by Vergil ---- 3:00 second shot fired by Vergil (Swat do your job!)
3:05 - Swat starts firing (Lilith was killed, you failed your mission!)
3:07 - Kat what are you doing? Stop looking to your sides, get on the ground NOW!!
The stuff above gives you a idea of how flawed THAT particular cutscene of DmC story is.
That scene was so cheap, considering that it took the swat members 19 seconds to react to Vergil's first shot, and they failed to kill Kat on top of that.
I don't think it's flawed at all :/ Surely, the SWAT team should have reacted earlier, but I guess they were just pretty shocked there for a moment, so maybe their just a very bad SWAT team :P And Lilith was still alive at first, which is pretty shocking aswell.
As for Kat not getting down but looking around... C'mon, she didn't expect anything of that to happen and was confused and scared. What would you do in such a situation?
And about them failing to kill Kat, well, I guess they didn't give a damn about her, they only focused on killing the guys who just shot the woman they were supposed to rescue :/
 
I don't think it's flawed at all :/ Surely, the SWAT team should have reacted earlier, but I guess they were just pretty shocked there for a moment, so maybe their just a very bad SWAT team :P And Lilith was still alive at first, which is pretty shocking aswell.
It is flawed. For one, you don't have to be a good or a bad Swat unit to understand when Mundus tells you "Kill the girl if the woman is in risk of dying". Then you go ahead and kill the girl. That is the point of a trade, you give something and receive something back, any shots fired by any parts will be responded to with more shots.

them being a very bad swat team, and being "shocked" is really poor excuse or argument. And you have to understand that the moment that Lilith is in danger, the swat team must respond, and that moment was when Vergil made his first shot.



As for Kat not getting down but looking around... C'mon, she didn't expect anything of that to happen and was confused and scared. What would you do in such a situation?
Actually i wasn't thinking of Kat, but how she was looking to sides - was a bad portrayal of such scene. She looked very "npc" like, and the story of DmC is supposed to be much more than that - so i thought, that particular thing was pretty weak.

Not saying Kat herself did behave badly (she went on floor shortly after), just that her "shock" or her reaction to situation that happened was pretty bad portrayal. (Looking to sides that is).


And about them failing to kill Kat, well, I guess they didn't give a damn about her, they only focused on killing the guys who just shot the woman they were supposed to rescue
They work for Mundus don't they? And what would you do in a situation like that?
When Swat team was at Orders headquarters they didn't hesitate to shooting Kat in her shoulder, so what happened to this behavior?
 
It is flawed. For one, you don't have to be a good or a bad Swat unit to understand when Mundus tells you "Kill the girl if the woman is in risk of dying". Then you go ahead and kill the girl. That is the point of a trade, you give something and receive something back, any shots fired by any parts will be responded to with more shots.
I don't remember that it was ever mentioned that Mundus gave them such an order, it's possible that I just forgot, though.

them being a very bad swat team, and being "shocked" is really poor excuse or argument. And you have to understand that the moment that Lilith is in danger, the swat team must respond, and that moment was when Vergil made his first shot.
Ok, one point for you.

Actually i wasn't thinking of Kat, but how she was looking to sides - was a bad portrayal of such scene. She looked very "npc" like, and the story of DmC is supposed to be much more than that - so i thought, that particular thing was pretty weak.

Not saying Kat herself did behave badly (she went on floor shortly after), just that her "shock" or her reaction to situation that happened was pretty bad portrayal. (Looking to sides that is).
I don't think that it is a weird thing to do nor does it seem "npc" like to me. I think I would have done exactly the same in that situation, you know, I think she was looking for a place to shelter.

They work for Mundus don't they? And what would you do in a situation like that?
I'd forget the girl that can't actually DO anything and doesn't pose a threat to myself and the team, and just shoot at Dante and Vergil. If I succeed in killing them, then there's still enough time left to finish Kat off aswell.
When Swat team was at Orders headquarters they didn't hesitate to shooting Kat in her shoulder, so what happened to this behavior?
Again: First kill the threat at hand, then kill the weak one.
 
I don't remember that it was ever mentioned that Mundus gave them such an order, it's possible that I just forgot, though.
When Mundus is watching on monitors what's happening, it gives you idea of who has sent the Swat team. Do you think that the Swat team arrived at orders of human authority? Who do you think is controlling the world? Mundus...


I don't think that it is a weird thing to do nor does it seem "npc" like to me. I think I would have done exactly the same in that situation, you know, I think she was looking for a place to shelter.
I just minded it because it looks really weird. But her looking for shelter sounds logical, so i'll accept that.

I'd forget the girl that can't actually DO anything and doesn't pose a threat to myself and the team, and just shoot at Dante and Vergil. If I succeed in killing them, then there's still enough time left to finish Kat off aswell.
Dante and Vergil - 2
Swat team - 4

The Swat team seems to be there on the order of Mundus, either direct - so why are they not killing Kat cause Mundus order would be "kill the girl if the woman dies".
or indirect: police orders given by Mundus.
And ofc Mundus has portrayed Kat, Dante and Vergil as terrorists through Bob Bargas.
 
I don't think it's flawed at all :/ Surely, the SWAT team should have reacted earlier, but I guess they were just pretty shocked there for a moment, so maybe their just a very bad SWAT team :P
DmC isn't the first game or film for that matter to have useless guards/ soldiers who can't shoot the target.:P I think they shot Dante a bit though.

As for what I think of the story...It improved in my opinion. It expanded on the character of Vergil and at least tried to give a valid reason for why he is like that.
Dante felt like a real person to me in this game. He was flawed and selfish, but he gained a personality along the way and grew as a character.

In DMC3 Dante had a love interest named Lady, but it was played very subtle, to the point of leaving it mostly to the shippers but making it a common OTP. Lady broke stereotypes by being a strong female with a small chest. You're right that she broke stereotypes, but she did not have a small chest. And to add, Kat broke sterotypes too. She's also human, but with psychic powers. She fights against demons even though she knows she's not a real match for them and is taken hostage and tortured. So she's as good as Lady for me.

Here? His love interest is a damsel in distress and at the same time tried to break stereotypes. So she's the same as Lady. A possible love interest who stood on her own two feet against demons.
Mundus is awesome as ever in DmC, but the control the world through debt is pretty stupid considering his power.If Mundus went in there guns blazing, he would have a human rebellion on his hands. It wouldn't fit his overall plan for that to happen. He needs the humans to be subservient, make them think they have happy lives so that he can keep them breeding to harvest their life energy.


The ending

L
ooking at DmC's ending
All that "character development was for nothing.

Wow Dante just killed his own brother, AND IS SAD BECAUSE HE HAS SUPER AWESOME POWERS.
He nearly killed Vergil, but he didn't. He's sad not because he has powers but because he's afraid of what he could become now that the demon powers are unleashed. He did just nearly kill his brother because of his devil trigger. I'd say Dante has every right to be afraid considering what happened to Vergil in downfall when he let his demon side take over.
Just to clarify let's look at DMC3s ending

Oh.... Wow

Dante kills his brother in cold blood, and tries to hold back tears over the loss of someone he felt was a tyrant, and in a moral struggle, agrees to help rid the world of demons, even though he is half one, going from childish asshole, to hero.Dante didn't kill Vergil in DMC3, Vergil jumped into hell of his own choice after his defeat. He then tried to fight Mundus and failed.
And Dante goes back to childish again in DMC4, so his character development goes backwards....nice going Capcom>_<

The plot
DMC3 knows what it is, it's a dark story with campy protagonist who have dark backgrounds and dark antagonist, before you say that sounds too complicated. One word for ya buddy, Superman DMC3 wasn't dark. Arkham was just plain creepy and a Vergil worshipping sycophant. While Vergil was just 'I need more power' with no motivation besides what fans pieced together about him feeling guilt over being powerless to save his mother during the demon attack.
As for the plot being complicated, well, it's not. It really isn't. It's child's play.

Delivery

The delivery is the biggest downgrade of them all.

As shown above, the delivery of DmC was pretty poor, the characters were god awful (Except for Mundus, because he ******* kicked ass), the ending sucked, the voice acting needed work, and noone asked for the plot. It tried to make a character who was clearly designed to be a hero into an antihero, and it just didn't know what it wanted to be.( Don't worry guys, just read the final verdict) Who says an anti hero can't be a hero? What about Kain from the Legacy of Kain games? He's an anti hero, but also has to save the world.
The point was that Dante didn't know what he wanted to be or what he wanted to do, but he grows up and takes a stand. He has good in him, but he's also rough round the edges, as explained by his terrible upbringing where he was hunted and tortured by demons. That's bound to give anyone trust issues.

And what are your reasons for saying the voice acting 'needed work'? It just wasn't your thing? Also, I'm sure you can think of a better way to describe the ending than just 'sucked'. Why was it like that for you?

As for me, the ending reminded me of NT's other game Enslaved. I think I predicted that before the game came out. In Enslaved they confront Pyramid and he asks them why they are ruining the lives of the people he has put in the virtual life computer program. He claims they have a good life there, while Monkey and Trip says he is making them slaves. The at the end, Trip destrpys Pyramid and breaks the virtual life program, but they wonder if it is the right thing to do because this is all the humans have ever known.
It's like how Mundus says he is saving the humans from themselves, but Vergil and Dante think he is enslaving the humans. Then Vergil says because control is all humans have known then he needs to be their new ruler.
I can definitely see the paralells between those two games and their endings.
Plus I wasn't too keen on the last minute moral posturing from Mundus. I get that NT were trying to show both sides of the argument, but it seemed a little rushed. However, I really liked the delivery of the confrontation between Dante and Mundus.


DMC3 had delivered well because it knew what it wanted to be, it wanted to be Disney Good vs Evil with a sprinkle of BADASS.Comparing it to Disney is not a good comparison. This is Disney we're talking about. Do you want Dante and Vergil to break into song?:P You know what, I'd want to see Mundus sing:lol: And the fact that Disney character's are black and white. They're either good or evil with no inbetween. That's bad character writing to me.


Besides, Vergil wasn't entirely evil in DMC3. He was antagonistic towards Dante for his own ends. Arkham was just a creepy douche who wanted demon power for no good reason. That's not good plot for me.

Also, why do you keep comparing DmC to DMC3? Why not compare it to DMC1, or 2 or 4?

For me DmC was better because none of the characters were neither good or evil. Vergil seems full of good intentions and he is honest when he says he wants to free humans, but what he does to a chieve this is downright scary. He is willing to throw away Kat and then turns around and says he wants to rule instead of Mundus.
Then there's Mundus himself who thinks he's saving the humans from their own destructive behaviour. But the way he does it is control and manipulation. Then there's the part where he seems genuinely upset over the loss of his heir. It's interesting to see an antagonist, especially one like Mundus seeming to have some kind of feeling for his child. Especially when it's plaued off against what he did to Dante and Vergil's family by killing their mother. It was like poetic justice. DMC3 in comparison did not have that kind of depth. I would love to have seen a bit more expostion going into Lady confronting Arkham over being a terrible father and killing his wife. They could have done more with that, but considering this was the first classic DMC where they tried to make a decent plot, they did well, but not as good as DmC for me.
 
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