What makes you think that P* has a bigger staff than NT? VJ was made by 15 people. That was Clover's first game, god knows how many people actually work there now, could be 40, could be 400 (though I don't see how that would be possible). Veterans though they may be they still have to deal with the same issues as other small studios, and they are a small studio, like time constraints and budgets, just like NT, and they managed to make games. Why didn't NT just make budget titles for PSN or the Marketplace between HS and Enslaved?
I just find it really weird that a studio can stay afloat with such few titles in such a large spand of time.
I should also point out that NT worked on Enslaved while they worked on DmC so they do have enough people to work on two seperate projects.
I just find it really weird that a studio can stay afloat with such few titles in such a large spand of time.
I should also point out that NT worked on Enslaved while they worked on DmC so they do have enough people to work on two seperate projects.