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DmC Devil May Cry Development Team Has Over 90 Members

Dante Deve Morire

Trapped in Limbo
DmC Devil May Cry is being developed by a team of nearly one hundred staff across Ninja Theory and Capcom, producer, Motohide Eshiro, has shared.

In an internally-conducted interview at Capcom, Eshiro reveals: “There are around 80 people from NT, and about 10 from Capcom U.S.A and Japan.”

“The director from NT is basically responsible for game development, while Capcom’s director [Hideaki] Itsuno oversees the entire process. Both Alex [Jones] from Capcom U.S.A and I act as the producers.”

Eshiro expresses admiration both Ninja Theory’s technology and their development speed, both of which he says have caught his attention.

“They have some incredibly sophisticated stuff, such as modelling and motion capture techniques, which enable NT to create images that rival the quality of those you see in CG films,” he says. “One other thing is their development speed. NT is incredibly fast.”

Eshiro also gives examples of the kind of input Capcom have been giving Ninja Theory on the game.

“There are not that many games made in the United States and Europe built around the concept of fighting a boss character, and because of this game developers in these countries have a hard time creating a computer-controlled boss opponent,” Eshiro suggests.

“That’s why we provided NT with the know-how we have at Capcom to help infuseDmC with the DNA of the Devil May Cry series. We gave them theoretical explanations about creating exhilarating action sequences and how to incorporate game elements into the boss battles, such as forcing players to focus on running during boss attacks or providing ways to expose the weak points of bosses and give the players an opportunity to attack.”

When asked if Eshiro is worried about sharing Capcom’s know-how with other companies, he replies that it works both ways. While Capcom need to share their knowledge in order to make collaborations with western studios work, their teams, too, learn about technologies and systems used by their partners.

http://www.siliconera.com/2012/10/16/dmc-devil-may-cry-development-team-has-over-90-members/
 
That's pretty cool, even if the game doesn't sell that well and DmC 2 never sees the light of day, the amount of things Ninja Theory learned must've already be worth all the hard work, I think it's safe to say they'll be the best when it comes to combat in western games.
 
I shall make the statement that NT is a young developer which implies that they can only move forward from here. I hope that their stories grow beyond just good character development into rich tales and, with the knowledge attained from Capcom, they enlarge the scope of gameplay here in the West. I also hope that they don't start making DMC copies.
 
just 90 when mortal kombat made their first couple of arcade games they went from 10 people to over 200 in weeks
 
Here's hoping DmC doesn't fail so badly in sales that NT is forced to downsize/close down. :/
Isn't Cacom taking most of the financial risk? NT isn't putting the money forward, are they? If not the they're not in that much risk. It's titles like Enslaved that put the at risk.
 
Isn't Cacom taking most of the financial risk? NT isn't putting the money forward, are they? If not the they're not in that much risk. It's titles like Enslaved that put the at risk.

yh but if it does go awry, u can tell that capcom will have no qualms with using NT as a scape goat....tho from what weve seen so far i highly doubt that it will. i mean the theyd have to make deliberate efforts to make it bad after producing such cool missions. i mean like have Kat wake up and it all be a dream or something.
 
Isn't Cacom taking most of the financial risk? NT isn't putting the money forward, are they? If not the they're not in that much risk. It's titles like Enslaved that put the at risk.
I remember NT saying they were in bad shape before they got DmC to work on, and this game is their last chance. So I'd think if DmC tanks NT will be in trouble.
 
I remember NT saying they were in bad shape before they got DmC to work on, and this game is their last chance. So I'd think if DmC tanks NT will be in trouble.
bad shape....clearly you have never played enslaved or any other NT games....
 
bad shape....clearly you have never played enslaved or any other NT games....
Actually I played Enslaved. And neither Enslaved nor Heavenly Sword sold that well. Though Enslaved tanked in sales. So yeah, NT was in bad shape.
 
Actually I played Enslaved. And neither Enslaved nor Heavenly Sword sold that well. Though Enslaved tanked in sales. So yeah, NT was in bad shape.

Enslaved tanked cause it had heavy competition with other games. Plus it was bad on I think the Xbox version or the PS3 version.
 
Enslaved tanked cause it had heavy competition with other games. Plus it was bad on I think the Xbox version or the PS3 version.
Well yeah, it came out alongside Castlevania: Lord of Shadow. Plus, both versions had problems with glitches and frame rate slow downs. Although, apparently, the PS3 version was worse.
 
NT has made two games in a period of 6 years, there can't be much profit to that low a number. How long can you hope your one game is going to keep you above the water? In the period of one council generation I don't think 3 games are that many at all. Even budget titles are better than years of nothing.
 
Here's hoping DmC doesn't fail so badly in sales that NT is forced to downsize/close down. :/
I'd feel sick if DmC failed. I doubt that it will since it's gotten enough attention. Enslaved suffered I think because of poor advertising, there wasn't that much of it. I only learnt of the game by accident and that's been the same story for a bunch of people I know, while others still haven't heard of it.

DmC got off to a bad start, but it gotten much more publicity than Enslaved in that people know about it. With all the trailers, gameplay and interviews released, it has changed a lot of people's minds, even mine. But I think what's going to be the make or break for people still unsure is the public demo. They've got to make sure that thing's in top form because that's what many are going to be judging the game by.

It's sad though people have to be so violent about the series. But then, the internet itself has turned nasty over the years. You can find some real cruel comments where you'd never expect them to be.
 
I'd feel sick if DmC failed. I doubt that it will since it's gotten enough attention. Enslaved suffered I think because of poor advertising, there wasn't that much of it. I only learnt of the game by accident and that's been the same story for a bunch of people I know, while others still haven't heard of it.

DmC got off to a bad start, but it gotten much more publicity than Enslaved in that people know about it. With all the trailers, gameplay and interviews released, it has changed a lot of people's minds, even mine. But I think what's going to be the make or break for people still unsure is the public demo. They've got to make sure that thing's in top form because that's what many are going to be judging the game by.

It's sad though people have to be so violent about the series. But then, the internet itself has turned nasty over the years. You can find some real cruel comments where you'd never expect them to be.
Except for Facebook, drink bleach and they will call you an angel.
 
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