FYI, it was a move you had to buy in DMC4 as well.Are we talking about advanced techniques here or glitches? But on a non related note,it's funny how you have to buy the ability to jump off enemies for jump cancel now,looks like Ninja theory figured out that people do that.
Are we talking about advanced techniques here or glitches?
Actually could you give me some tips? I can't consistently calibur>JC>Aerial Rave>JC>Calibur so I've always used other moves the compensate for that.
the shotgun pops them up in the air higher, or double up or air rouletteI really, really like bouncing the enemies off the ground with continuous attacks with Eryx from the air, but I can never get the timing right for a charged blow. Got any advice?
I know but stillFYI, it was a move you had to buy in DMC4 as well.
There isn't a "still" to have.I know but still
There isn't a "still" to have.
Actually could you give me some tips? I can't consistently calibur>JC>Aerial Rave>JC>Calibur so I've always used other moves the compensate for that.
O.O (╯°□°)╯︵ ┻━┻There isn't a "still" to have.
Nice but not very practical while actually playing the game. The Revenant charge>Angel Lift>Showdown>(Charge) showdown>Explodes>(release) Showdown looks like something interesting I can use in combos though.Just a combo that incorporates some stomp jump cancelling and timing.
Tremor (Arbitrer) + Flush Bounce (Arbitrer) + Roundtrip (Aquilas) + Shoot (Shotgun) + Fully Charged Shot (Shotgun) + Angel Lift + Quick Showdown (Eryx) + Fully charged Showdown (Eryx) + jump cancel Stomp (x3) (Eryx) + Fully Charged Stomp (Eryx)