Also nope, can't launch color-coded enemies with the "wrong" weapon. I think the idea was just to make it so using the wrong weapon doesn't cause a complete, cold stop anymore since that can be a really frustrating feeling. I have faith that even with the remaining limitations color-coded enemies present, people will find lots of stylish ways to incorporate wrong weapons.
Yeah, I was ok with being unable to launch, but I think that even being unable to juggle them is a bit too harsh. Maybe just make it so they are much more affected to gravity would be pretty cool, actually, it would make it more challenging to keep them in the air, and offer new possibilities to be stylish, having to find other ways to either keep them in the air or make yourself go down with them.
Who knows, maybe we'll still get something. Only when it comes out we'll be able to test it, I guess.
Also, I'm not sure if it's you who are directly responsible for promoting combo videos on the official social media pages, but if it is, congratulations on that, you're doing a great job since the game started, I never imagined Capcom's support for the community lasting that long. Sure, it may not be an incredible amount of work to share some combo videos, but what it represents is huge, I'm sure players are thrilled when they see an official Capcom page saying "check out this great video". It's like having your favorite superhero saying "good job, kid!", haha.
About the PC version, I'm sure you receive a million questions you can't answer, but can you at least say if it is a possibility at all or if it's something Capcom doesn't even consider? Even if they consider it, it may not come out, but if the thought doesn't even cross their mind (maybe the vanilla game didn't sell that well on Steam, who knows), it would be nice to know for sure.