DMC DNA have been thrown around during DmC Controversy.
You may ask "What is DMC DNA?"
A good question indeed.
My answer to that is:
DMC DNA is what makes Devil May Cry Devil May Cry.
Gameplay - is a major part of DMC DNA:
But DmC has issues, which is bad if you consider what DMC DNA consists of (gameplay being good).
60 fps was cast aside for sake of dynamic enviroments.
Taunt was cast aside for sake of narrative (i really dont see how they couldnt have done that).
Uh, you hold buttons in DmC while using Prop Shredder. As well as this, you're cycling through weapons (If you're using Aquilla before switching to Osiris).
Have you forgotten about the control scheme?
Edit: You also don't hold buttons to switch weapons in DMC4.
Switching the styles was holding a button and swapping them out. Yea you hold a button to switch weapons and it all flows nicely. When I want to pull out my scyth I just hold L2 and I can release it to get back to Rebellion or switch to my flaming hulk hands for some different tatics. Found the xbox controller more comfortable doing this because PS3 has those flimsy stupid triggers.
And manual lock was removed and replaced by automatic one which didn't work as good as people expect from a game where gameplay is important.
This second thing in my opinion that makes DMC DMC, is the character Dante.
The name "Devil May Cry", seems to be reference to this:
Click