Most likely. The game market is over filled with Call of Duty like games that fantasy adventure games such as DMC have no chance anymore. What a sad world we live in..
Bribe?D*C will have a great score and reviewers won't stop talking with full mouth how good the game is like they've been doing since D*C was announced but great sales that's something D*C will not achieve . There are consequences and that's something capcom can't bribe or escape from.
I get the feeling, that I encountered you on the NT-forums already...D*C will have a great score and reviewers won't stop talking with full mouth how good the game is like they've been doing since D*C was announced but great sales that's something D*C will not achieve . There are consequences and that's something capcom can't bribe or escape from.
I get the feeling, that I encountered you on the NT-forums already...
First of all: the bribing affair with Namco has been made up by one single Youtube-User; most of you guys know him as Eventstatus. There is no proof whatsoever, except for one guy, who played Enslaved, didn't like it and blamed the reviewers for not being of his opinion.
Next: DmC might sell pretty well for all we know: It has a huge internet presence, people all over the world are talking about the most hated game in current gaming history. That should make people curious. If the good reviews roll in, I'd bet my girlfriend on people changing (and non-fans of the old franchise setting) their mind so quickly, Dante won't even be fast enough to say "Jackpot".
I have high hopes in this game.
I didn't mean to imply, that the game will 1000% rock, but I see where I formulated my point faulty: My point is, that DmC might get very good sales numbers (condition: good reviews, good metacrit-score), because suddendly the crowd who didn't care for the earlier installment and only got interested in this game because of the outrage in the first place, might want to check out what the fuss was all about.Even if the game is claimed to cause players to orgasm wildly upon achieving triple 's' rating, it's equally as foolish to give ridiculously high hopes up for a game we know so little about. Unless the little we've seen is all you care about. I am carefully open-minded, optimistic and, mostly curious but growing ever impatient.
Actually, I chose "will", because the changes that we have seen so far make the game better than any other DMC-game there was before to me. It's up to NT to really keep their promises, but so far they have kept all of them (at least the ones I remember, feel free to correct me): Framerate is not an issue of speed, but of fluidity anyways, so I`m not going into that too deeply for now, but we can clearly see, that the gameplay is swift, smooth and responsive at this stage of developement already adn there's nothing more I could wish for. Implementing more weapons, pre-scripted "Limbo-Hunt"-levels and a believable story shouldn't be that much of a problem for the developers.You and I have reason to believe this game SHOULD be great.
Actually, I chose "will", because the changes that we have seen so far make the game better than any other DMC-game there was before to me. It's up to NT to really keep their promises, but so far they have kept all of them (at least the ones I remember, feel free to correct me): Framerate is not an issue of speed, but of fluidity anyways, so I`m not going into that too deeply for now, but we can clearly see, that the gameplay is swift, smooth and responsive at this stage of developement already adn there's nothing more I could wish for. Implementing more weapons, pre-scripted "Limbo-Hunt"-levels and a believable story shouldn't be that much of a problem for the developers.
So, yeah, I think I AM crazily optimistic, but I have my reasons.
I was pondering those, too, but then I figured, that those points were not important at this stage of developement.Actually, I'm looking for two things to cement my allegiance to a first day buy... Variety of enemies and amount of weapons.
I was pondering those, too, but then I figured, that those points were not important at this stage of developement.
Ok, before this ends in a "YES! against NO!" kind of discussion: You don't start building a house from the roof (extra weapons, more enemies etc), but from the foundation (Combat system, gameplay in general). Seeing how much more time this game might spend in developement (rumour has it, another year), I don't care. There is concept art for various kinds of enemies floating around already (though, it's mostly the standard-puppet-thingies and the boss-magot) and Jones already said, that there will be a wider range of weapons, than in DMC3 in the final product. I don't see your point.Um, they are important. It's too late to care when the game is finished and the closer we get to that, the less time there is for adjustments.
Tameem already said weapons would be interchangeable via the d-pad(4 weapons including rebellion & each weapon would have it's angel/demon form making a total of 12melee weapons). And if i'm correct Ivory & Ebony+Rebellion are his human form weapons,so the other 3 d-pad melee weapons would probably come with their guns/firearm(in their human form). So that makes a total of 12 melee weapons & 4 guns.Ok, before this ends in a "YES! against NO!" kind of discussion: You don't start building a house from the roof (extra weapons, more enemies etc), but from the foundation (Combat system, gameplay in general). Seeing how much more time this game might spend in developement (rumour has it, another year), I don't care. There is concept art for various kinds of enemies floating around already (though, it's mostly the standard-puppet-thingies and the boss-magot) and Jones already said, that there will be a wider range of weapons, than in DMC3 in the final product. I don't see your point.
Thats the spirit...can't wait either.I CAN'T WAIT!!!!!!! AAARRRGH!!!