That's a really good idea. Kinda like how in DMC3 when you fought Vergil the second time. That would be really cool. I could just imagine Dante's smug ass striding up to a fallen, near death boss and going: "I'll be taking this."Im a fan of the DMC3 method of bosses becoming the weapon/technique you gain rather than the DMC4/DmC method off bosses giving you a unrelated weapon but if we were to have the latter, we should have the bosses use the weapons themselves against you as part of their repetiore.
After you beat them you salvage the weapon and you already have some idea what they do.
Like when Vergil killed Beowulf?That's a really good idea. Kinda like how in DMC3 when you fought Vergil the second time. That would be really cool. I could just imagine Dante's smug ass striding up to a fallen, near death boss and going: "I'll be taking this."
Capcom, make it happen!
And in the angel and demon battle, if you kill one, the other would take the fallen one's weapon and dual wield them. Kind of like Agni and Rudra.What if now that Mundas has been overthrown, angels come back to the world? Maybe they try to take over instead? I think some angel bosses would be cool. Maybe have a boss fight where you have to fight a demon and angel at the same time? While they also fight each other. That could be crazy. :woot:
What if now that Mundas has been overthrown, angels come back to the world? Maybe they try to take over instead? I think some angel bosses would be cool. Maybe have a boss fight where you have to fight a demon and angel at the same time? While they also fight each other. That could be crazy. :woot:
I think so. D0NN1E, his name was.Meg...did you read that thread with the Vergil writer guy?
Meg...did you read that thread with the Vergil writer guy?
Who?I think so. D0NN1E, his name was.
The director of Vergil's Downfall. At least, I thought he was talking about him.Who?
Should I have?
Exactly! I mean compare the Mundus battles. DmC Mundus is pathetic compared to classic Mundus. For all the DmC bosses, once you've figured out what to do then you've got the battle down. And they should revert DMD to difficulty like the original games's DMDs.Whatever they do, I need them to make the bosses tougher. I mean, the Succubus fight? Literally every move she makes, I can decide what to do. She lifts one arm? I prepare for a parry. She lifts two? I move away and back in to attack the face. She throws her head back? I move away for whatever gust of gross wind she's blowing in Dante's direction.
I could blame it on the fact that I play too much DmC, but I really don't find any of the bosses tough. Maybe only hollow Vergil in Vergil's Downfall. But to be honest, I don't play Vergil's Downfall enough to understand all of his moves. And yet still, his boss fight is one of my favorites.
So yeah, I'd like the boss fights to be a little less predictable, but I also want them to maintain the current quality. Because while they are easy, they sure are a pleasure to look at.
Thanks :angel:That's a really good idea. Kinda like how in DMC3 when you fought Vergil the second time. That would be really cool. I could just imagine Dante's smug ass striding up to a fallen, near death boss and going: "I'll be taking this."
Capcom, make it happen!
Meg...did you read that thread with the Vergil writer guy?
I think so. D0NN1E, his name was.
Here you go, Meg. http://devilmaycry.org/threads/so-i-worked-on-dmc.18074/Who?
Should I have?
Thank you! :happy:Here you go, Meg. http://devilmaycry.org/threads/so-i-worked-on-dmc.18074/
Thank you! :happy:
*looks at thread* *sees thread is eight pages*
Yeah.....no. tl;dr
I'm someone would like to explain why that thread is relevant to me, that would be appreciated. :blush:
Obviously, great minds think alike.Well in the sequel story, there was an idea thrown around that Dante and Vergil's uncle gets involved and he's an angel. The problem with his involvement means the other angels would come as well. Which is why I asked about you reading that thread.