Does anyone here enjoy backtracking in hack'n'slash games? More specifically, would you mind seeing that in DMC5?
I haven't beat a whole lot of hack and slash games, but from the one's I've played... DMC1 is the only game that I can think of where I enjoyed back tracking. By the time I return to the castle, it's atmosphere and layout was changed enough for it to feel like a new experience. DMC3 and DMC4 on the other hand, are fairly painful for me to play through. I absolutely hate how many times I have to go up / down DMC3's tower. Heck, I just beat GoW3, and I actually felt a little bored by the end of it, since I was seeing the same locations multiple times throughout a single playthrough.
All in all... I really hope DMC5 avoids it altogether. Maybe they can prove me wrong, but based on DMC3 and DMC4... I just can't imagine them doing it properly.
I haven't beat a whole lot of hack and slash games, but from the one's I've played... DMC1 is the only game that I can think of where I enjoyed back tracking. By the time I return to the castle, it's atmosphere and layout was changed enough for it to feel like a new experience. DMC3 and DMC4 on the other hand, are fairly painful for me to play through. I absolutely hate how many times I have to go up / down DMC3's tower. Heck, I just beat GoW3, and I actually felt a little bored by the end of it, since I was seeing the same locations multiple times throughout a single playthrough.
All in all... I really hope DMC5 avoids it altogether. Maybe they can prove me wrong, but based on DMC3 and DMC4... I just can't imagine them doing it properly.