
As a big RTS fan im happy to see more coming out recently & this could potentially be the 1st big one on console for quite some time (its on PC too). If it does well im hoping it will show Microsoft that there is life in the genre yet (*cough* New Ages of Empires *cough*) and we could see more coming out in the future.
So far it seems Halo Wars 2 is shaping up well & with the added expertise of RTS veterans Creative Assembly it has all of the right ingredients to make a great title. A lot of RTS games on console suffer from poor controls (just bring in mouse & keyboard support already) but it sounds like there are a decent amount of ideas in place to combat this.
Halo Wars 2 benefits from the experience of Creative Assembly
As well as the modes you expect to see in an RTS title like Campaign, Skirmish & co-op modes there is also a new mode known as Blitz Mode. It is described as a part arcade game, part excuse to collect a digital deck of cards mode.
Halo Wars 2 arrives in the Xbox Store and the Windows Store on February 21st. As an Xbox Play Anywhere title, purchasing the game on one platform unlocks it on the other.
The title is also getting a boxed release for PC which is a rarity.
