Ripped straight from the Neogaf thread, here you go:
http://www.neogaf.com/forum/showthread.php?t=983000

http://www.neogaf.com/forum/showthread.php?t=983000
I do feel given more time they can make a much better game because you could tell towards the end of the game they were literally laying down geometry as fast as they could. As a result the level design got pretty bland towards the end where everything was a grey colored corridor. Yah and the camera boggles my mind, because they do have experience with action games and Bayonetta's camera is fine, yet MGR's is pretty atrocious in a game that depended on the camera direction for it's main mechanic..I was just about to make this thread myself.
Hopefully they fix it up to be better than the first. The first one was still some good hack n slashy fun, but the camera could be atrocious. The level design was also very bland. The combat also needs more variety and refining. You can exploit the hell out of MGR making yourself practically invincible. I expected more from P* in that regard. They effed up in places here.
One more thing, get the f#ck outta here Raiden. It's time for a real cyborg ninja to shine.
The only level that actually stands out is the Japanese Garden but even that's not very noteworthy. Mainly because it actually has more color and detail. Everything else is very typical and bland. Dingy buildings on a battlefield, a sewer, gray lab corridors, etc. The level design couldn't be any more uninspired.I do feel given more time they can make a much better game because you could tell towards the end of the game they were literally laying down geometry as fast as they. As a result the level design got pretty bland towards the end where everything was a grey colored corridor. And the camera was pretty atrocious especially in a game that depended on the camera direction for it's main mechanic.. I'm hoping they add more weapons and make weapon switching like DMC, because with certain weapons your move set felt pretty limiting (cough sais). And of course they need to implement more movement options into the game. Sam felt so much better than Raiden because he had a double jump and 8-way dodge. Mad playing the game much smoother (and he's more bad ass imo).
For Gray Fox, place it in the past before Shadow Moses. We know Naomi joined FOXHOUND to become Dr. Clark's assistant where she helped Gray Fox escape. You can have a game with him undergoing all the crap they put him through, leading up to that point.I liked the game, liked its characters, wouldnt mind seeing another one. I was fond of setting it in Liberia and having Raiden return to the place he was running from his whole life.
Not sure about Gray fox because his death was so iconic and heartfelt but if it wows me, I'd be cool with it.
Looking back at Grey Fox I'm not sure if a MGR game staring him would be any good.
I don't see a MGR game staring Grey Fox with a story taking place before MGS1 being that much of an adrenaline pumping adventure like Raiden vs Desperado with how Jeager was in MGS it seems like it'll be a rather boring adventure, that completely goes against what Platinum does best so I'd actually like Grey Fox to stay out of this.
The story of Jeager becoming Grey Fox is best suited to a slow and story focused Metal Gear Solid game rather than a high octane action game like Metal Gear Rising.
Capcom listening to it's fans? lol that's a new kind of joke. All MGR is need to do is to add more development time to make full-fledged levels and more weapons. Otherwise it's perfectly fine as it is.