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Ninja Theory if you can see this

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Winterfrost

Shadow-of-Sundered-Star
It's still possible, only they'd have to make a whole new Bloody Palace, remix the enemy waves, change the stages themselves (to his own personal hell look) and as for bosses: Last boss is Hollow Vergil (no durr) but as for the others, who knows.
 

EvilX-81

Well-known Member
The two obstacles to Vergil not being in BP are basically;

- Dante's cutscenes with the bosses where he uses demon pull/lift
- the colored enemies

The colored enemies would be somewhat easy enough to bypass; just make it so he can affect all enemies. Of course there is also the damned Ghost Rages...

The cutscenes would likely mean significant work though, and with how badly the game sold.... best hope now is of PC users making Vergil accessible. We won't mind if Dante pops up for a moment to pull the succubus pump if it's done by mere clever modders.
 

Maxman

Well-known Member
The two obstacles to Vergil not being in BP are basically;

- Dante's cutscenes with the bosses where he uses demon pull/lift
- the colored enemies

The colored enemies would be somewhat easy enough to bypass; just make it so he can affect all enemies. Of course there is also the damned Ghost Rages...

The cutscenes would likely mean significant work though, and with how badly the game sold.... best hope now is of PC users making Vergil accessible. We won't mind if Dante pops up for a moment to pull the succubus pump if it's done by mere clever modders.

About the First Obstacle, I think NT can simply remove the cutscenes ?
About 2nd Obstacle : I think it would be like makin' them "invisible" like those Ghost Rage and Blood Rages ?
Like how if Vergil would be in Human Mode so both enemies would appear Invisible ?
 

Blazer-X

Well-known Member
Well, can't he have his demon stance attacks deal damage to red enemies and his summoned swords deal damage to blue enemies? I understand why his angel stance is useless for blue enemies because they're all special moves (no ground/air combo), but couldn't they just use his summoned swords since that's what they used for breaking witch's shield anyway? Yeah, he'll be a bit harder to use than Dante with his more limited moves, but I'm sure most people won't mind as long as hes playable at all.
 

Victormaru

Technologist
I've actually never realized that Vergil's Downfall didn't have a Bloody Palace mode. I thought he automatically would. Well if enough fans complain I'm pretty sure they'll eventually throw it in, just like everything else. I do want to play Bloody Palace with Vergil eventually.
 
Okay welcome to ignore list. As vergil and dante like to say "I dont have time for this." Might I recommend you do the same to me. It'll be better for both of us that way.
 

Gbraga

Well-known Member
With remixed enemy waves? Sure!

I supposed his summoned swords already carry angel propeties with them, since they break the witch's shield, so blue enemies could stay, and then if you're playing with vergil, red enemies could be switched with Wisps.

About the First Obstacle, I think NT can simply remove the cutscenes ?
That would actually make the game better lol
 

Winterfrost

Shadow-of-Sundered-Star
Sodoesthisguy_6e19c30f8921a2dc3700da4091f76748_zps8658a3bc.gif
Oh no, I've been shot...Nooooooooooooooo.
 

EvilX-81

Well-known Member
About the First Obstacle, I think NT can simply remove the cutscenes ?

Well I was thinking in the case of Poison, you have the animation where you pull her pumps, then she goes through the whole platform smashing deal. Ultimately some of the cutscenes might be necessary. But I guess they could create a quick animation of a red sword cutting the pump...

About 2nd Obstacle : I think it would be like makin' them "invisible" like those Ghost Rage and Blood Rages ?
Like how if Vergil would be in Human Mode so both enemies would appear Invisible ?

Well with the colored rages unlike the knights, unfortunately the whole of their gimmick is there invisibility (at least the knights have a specific special to themselves). But also it might be a pain in the ass to try to battle them with only using angel or demon mode, looking at Vergil's versatility limitations.

....Eh, f**ck it, make them completely vulnerable too. I'll take near any cheap corner to have Vergil in BP.
 

IncarnatedDemon

Well-known Member
If i were Capcom or NT i wouldnt give even 1 sentence code to Devil May Cry fans anymore.
Last i checked DmC was not GIVEN to DMC fans. They bought it with their money. Or are we going to ignore that fact, and just portray and paint Capcom/NT as a "rainbow company that gives aweay free products to all people".

Siding with the companies rather than your fellow gamer...i could say alot to you about that, but i will refrain from doing so.
 

8BitHero

Scrub
I suppose some people are way TOO serious.
Wait wait, aren't you the dude that rants on YouTube comments AND on Capcom Unity about DmC?

Also, after playing DMC3, I think NT can be just as lazy and skip the cutscenes.
If you play Vergil in DMC3, they take out any cutscenes with Dante in and go right to mission ranking screen. I don't really see a problem with that so I guess NT could put Vergil in Dantes story and BP and just be like "Bishes, this aint canon, yo".
 
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