''What has happened, is members reporting me for basically nothing claiming I'm doing stuff that's ban worthy just because they have it out for me, and they don't have a case.''
Naah, you've only called almost all criticism of DmC 'hating' in that thread 'why the hate', and I think some other threads too. Bashed the main character from Bayonetta (and pretty much everything else about the game, without giving any arguments) in a thread that was about Bayonetta's sales and nothing else. Bashed MGR and basically called everyone who liked it idiots too, I think.
It's hard to believe you don't realize that people do take these things personally. Gamers often identify with game characters... so when somebody starts bashing them they will feel offended if they don't hear any arguments, only ''Bayonetta's a skank'' and stuff, and when opinions are stated as though they were law. Besides, ridiculing opinions is not a good idea: refute, don't bash.
You always respond to criticism by calling it bashing, and proceed to 'counter-bash'. And if you don't like what others have to say, you put them on ignore - I wouldn't be surprised if you've done that with 80% of the forum. You call other people's opinions jokes without explaining, and then when they get angry, you blame their anger on them. Sometimes when people ask you for explanations, you write some passive-aggressive things about how people don't understand. If you want people to understand, you should explain instead of acting like everything you say is beyond others' grasp.
If I could find everything you said back when people still felt angry about DmC (and when 2/3 people bashed DMC4 and Platinum's games or even Japanese developers -- which is funny considering one of them might not have played or finished DMC4), you might finally realize the severity.
No offense intended, but if you can't help but feel insulted and angry about everything, leave the thread.
As for DMC4, I guess you could say it was unfinished. I'm pretty sure Dante was supposed to have multiple DT forms, they didn't just put that into the concept art for the kicks. Dante was supposed to have his own levels in hell, but they rehashed Nero's levels to help get DMC4 out in time. I'd say DMC4 qualifies as unfinished, at least in a sense.
Still, the gameplay was pretty awesome (and it wasn't even tested much). The change in writer(s) could be interesting too. Without Bingo Morihashi, they might return to a more DMC1-like story, or something new altogether. It's worrying but exciting at the same time.
DmC didn't do much for me gameplay-wise. Kind of clunky controls, half of DMC4's amount of combos, restrictive gameplay, boring platforming that consisted of pressing one button over and over again while staring at the end of the level (all the while not encountering enemies), a lame Devil Trigger... etc etc. Yeah, it's getting improved, but the asinine story with half-assed social commentary, boring Dante and annoying (sometimes useless) characters remain. I'm waiting for DMC5, because it could be great if Capcom's got enough time to make it as good or better than DMC3 was. If a one-year development time was enough to create a decent game (DMC4), imagine what three years or so would do.