I would assume they needed more funding.Ninja Theory took the deal because Microsoft offerred them creative control over their content while at the same time bankrolling NT games. NT woulnd't have accepted any other deal.
I feel it was a mistake, because Microsoft can guarantee you a massive budget, but they can't guarantee you sales. Ninja Theory did have good sales with Hellblade and they enough in the tank to do more games. They should have just weathered the storm instead of making a deal with Microsoft.
I hope it goes well for them because Microsoft has bought studios before and squandered them. I forget which studio it was but they used to make a rather beloved series. Microsoft bought them and people were hoping for that big budget title from that studio but what ended up happening was that Microsoft had them working on shovelware for the Kinect. This is just the one that comes to mind, I remember hearing a lot about how Microsoft has bought good studios and made them regret it.
Decisions like those are what landed Microsoft in the position they are in, way behind where the 360 was at this point, though, so the very public acquisition of the studio might be an indication that they bought it to do what they do, not what they themselves were doing with other studios before.
Edit: I forgot the other big example. Rumors around the youtube implied that the reason Microsoft canned Scalebound was because they found it weird and they just couldn't get behind it's less than western style. Again, rather than just going for it and letting game makers do what they do best they rather have it canned. EA did the same thing to Shadows of the Damned.
I hope it goes well for them because Microsoft has bought studios before and squandered them. I forget which studio it was but they used to make a rather beloved series. Microsoft bought them and people were hoping for that big budget title from that studio but what ended up happening was that Microsoft had them working on shovelware for the Kinect. This is just the one that comes to mind, I remember hearing a lot about how Microsoft has bought good studios and made them regret it.
Decisions like those are what landed Microsoft in the position they are in, way behind where the 360 was at this point, though, so the very public acquisition of the studio might be an indication that they bought it to do what they do, not what they themselves were doing with other studios before.
Edit: I forgot the other big example. Rumors around the youtube implied that the reason Microsoft canned Scalebound was because they found it weird and they just couldn't get behind it's less than western style. Again, rather than just going for it and letting game makers do what they do best they rather have it canned. EA did the same thing to Shadows of the Damned.