Capcom did exactly the opposite, they said that NT should done something very different, you never read these threads people make about the first concept arts to Donte? They had a lot of freedom to work with this story, the only thing that Capcom do not wanted to see was a game too similar to the originais (besides, why they would outsource it? Even more to developers that never did a great quality hack'n'slash before) Capcom asked they to change it because it holded too much similarities with Dante at that time.
You mean that creative freedom to make DmC a darker game, and make Dante less cliche good looking douchebag and more rough and "Alex Mercer" like, but Capcom put their foot into it and made opinions to change things? Yeah, okay. That's some creative freedom.