When God of War 1 came out to me it seemed like just another action game. The difference is that it was more violent that usual and some people enjoy this. But the thing is I didn't even like Kratos in this one.
God of War 2 is nice though. I like the landscapes. I like the entire mission Kratos has this time. Reminded me of Prince's mission in Warrior Within a bit. It is a game where you can beat them without stopping whereas in DMC3 some enemies become invisible for a while, others require some gun shots first etc which I think this makes the game more challenging but others think they stop you from action. For example I have heard from such people that DMC3 offers action but only where there enemies like the 7 Hells whom you can attack until they die. And they did not like that.
Also it's favorable that Kratos has up to 3 moves to tear the enemy without using his weapons. That's good I guess, it's something new.
Others like his attitude. He is more serious than DMC3 Dante, more devoted , with tragic past etc.
Ignoring of course that Dante's past is not the best around but I guess Dante's attitude makes them forget.
The music also is kinda epic in God of War 2. I liked it a bit. Whereas in DMC3 it's kinda rock-thingy which they don't like in these games. And by they I mean people who favor GOW more than DMC in general.
Anyway it's the gore and violence that they prefer for sure. That's what GOW in general is about. When I got stuck one or two times I thought "what would Kratos do right now?" translated in which is the more violent move possible at this situation. And it worked.
Oh and GOW has puzzles. DMC is beat demons, walk to another room, get an item, beat demons, and use the item to open the door and whoa a boss demon.
GOW is half puzzles half violence. And the puzzles are nice I may add at least not the annoying ones:lol:
But for me it's like all of us here DMC>GOW.
