What do you think we can expect in terms of story and game play in Devil May Cry 5. Views please
aoshi;236624 said:I was intending on starting a thread but 'bam' there is one already.
I think most games are moving towards first-person genre which gives a better experience than running through empty corridors on all directions. It also get gamer closer to character and increases combat difficulties but in a better way. I played this game called "godhand" and was amazed at the potential. Guy fights with fists but can take on loads of opponents and it was amazing to play through the game.
Capcom have made radical decisions. So next DMC on a first-person perspective with swords and guns should be really cool.Demons can also be designed to be scary on up-close encounters.
Advantages of above design:
1)Textural design of environment can be reduced as the perspective covers the radius of protagonist.Need not be lavish.
2)Character designs can be given importance than environment.More demonic personalities.
Gameplay characters to include dante. I am not sure if nero can be added as it will turn into a godhand ripoff. Also dante uses guns which can be modified to aim and fire at points than to shoot randomly.
I almost puke after walking through fortuna. I dont think i find games with such perspectives entertaining but disturbing.
aoshi;250192 said:Yeah, i think perspectives can be the same as it involves air combos and plat form challenges. I was playing FPS games and started playing DMC 4 which disturbed me.Switch of perspectives might not settle well with fans. So don't think would happen.But can be experimented.
I can't see where to go from here(DMC 4).
Stylish gameplay is possible on FPS perspective =
GODHAND juggles-
http://www.youtube.com/watch?v=AB71r82gfM4
aoshi;250411 said:@darkslayer13: DMC fighting system is of a standard capcom engine = gradual increase of competence in a combat without getting hit. Same was for GODHAND. There is a level meter which increases upto four levels with fourth = maximum competence. However i will give DMC credit for lavish combos with swords of different style (red queen,rebellion,A&R).I think game has come a long way to change perspectives.Also DMC is known for good platform designs such as temen-ni-gru and fortuna.
FPS = > I can't see his face in the gameplay and gamer can see only where character sees.There is a radar to know surroundings. I think it is pretty much FPS.Nuff said.
Why all the hate to perspectives? Its another gameplay. There are more FPS games comin out and people play it. As of my experience,It was good and change from a goofing around a static infrastructure and feeling small.But it was not case with DMC4.Some games don't add enough detail to characters which make experience very shallow compared to FPS games. But DMC has a lot of detail with its perspectives.
aoshi;250477 said:Err! I don't know games u have mentioned and so does the rest of world besides japan. "DMC does not have details" - Go blow yourself. I don't think any game can compare to DMC 4's graphical extravaganze or detailing. They were logical,clean and not messy.
Stylish gameplay - Meters justify stylish gameplay. I dont think games without a gauge or score can justify style used. U need to look at games at options,customization and way they are justified.
Its not me who is after gauges or scores.Thats how stylish gameplay is justified.
DMC's platform challenges were a teaser? DMC 4 missions were almost walkthrough challenges besides bloody palace.U think such effort is a teaser. Go play your ****ty Sengoku basara or watever and stop commenting ridiculously lame BS cuz u don't know **** about DMC series.
I can call prince of persia WW as most stylish action game but there were no scores or gauges to justify levels or style of combat.
I am sorry but u seem to be an obssessed fan of japanese games that anything in japanese seems to be detailed than better games(DMC 4).
Sngoku basara - 3 :
http://www.youtube.com/watch?v=_XcXRoh4760
Is there an english version? I don't see why i would be playing this game.Besides, graphics look messy , it has a hit count which justifies the competence and OMG more japanese.
I know DMC is from a japanese franchise but they have delivered a good english version of it.