In an interview I read some time ago, about Vergil's implementation in DMC3 SE, Itsuno was asked why they left out some of the moves Vergil has as a boss in the vanilla game. He said it was because of memory issues, they couldn't implement more moves than the ones they did because technology didn't allow them to, at that time.
However, now we are 2 gens forward, as DMC4 SE is coming out for PS4, Xbox One and possibly modern PCs.
Now memory capability should not be a problem anymore, so do you think Capcom will actually take advantage of that and give an hypothetical playable Vergil (remember, it's still not confirmed he's gonna be playable) a more extended moveset this time around?
If so, what kind of moves would you like him to get?
However, now we are 2 gens forward, as DMC4 SE is coming out for PS4, Xbox One and possibly modern PCs.
Now memory capability should not be a problem anymore, so do you think Capcom will actually take advantage of that and give an hypothetical playable Vergil (remember, it's still not confirmed he's gonna be playable) a more extended moveset this time around?
If so, what kind of moves would you like him to get?