Ronin
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Anyone want Trish to return to the reboot? How?
Since she's based on Beatrice, she won't be a clone of Eva.
Since she's based on Beatrice, she won't be a clone of Eva.
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Yeah, and she'll be wearing this. It's no longer gloomy leather, instead a burst of colors made from cloth.hopefully this time she won't have anymore black leather outfits and will actually have depth
or hopefully NT plays with more complimentary colorsYeah, and she'll be wearing this. It's no longer gloomy leather, instead a burst of colors made from cloth.
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Full rainbow then!or hopefully NT plays with more complimentary colors
Since she's based on Beatrice, she won't be a clone of Eva.
Trish, short for Beatrice. As in Dante's love from Dante's Inferno where the names are taken fromI don't think good colour variance is something NT are shooting for with their rendition of the Devil May Cry universe.
Quite frankly I think Trish should be played for horror, because God knows she scared this living crap out of me when I was little. The idea that your enemy would make a sentient clone of your mother to get under your skin is incredibly disturbing, especially when the writers were never too keen to slam the door on the notion that Trish's relationship with Dante is romantic in nature. Horgh.
I...really don't understand this at all. I'm guessing it's a detail from the extended universe?
Who is Beatrice?! Is she the damsel from Dante's Inferno?! BEATRICE!!! WHO ARE YOU?!I don't think good colour variance is something NT are shooting for with their rendition of the Devil May Cry universe.
Quite frankly I think Trish should be played for horror, because God knows she scared this living crap out of me when I was little. The idea that your enemy would make a sentient clone of your mother to get under your skin is incredibly disturbing, especially when the writers were never too keen to slam the door on the notion that Trish's relationship with Dante is romantic in nature. Horgh.
I...really don't understand this at all. I'm guessing it's a detail from the extended universe?
Trish, short for Beatrice. As in Dante's love from Dante's Inferno where the names are taken from
Personally, Trish wasn't that scary. But then again, you were little when you were introduced to her. She was, to me, just a clone of Dante's mother in appearance; she had her own personality, she wasn't human (obviously), and she wasn't his mother. She was something made disturb Dante, but DMC Dante is unflappable; he didn't react as Mundus had predicted, but he still cared for her in a way. So, for me, she wasn't a horror element to the story, the whole game was more horror themed than the rest of the installments. Considering DMC was a prototype of Resident Evil 4, that make sense.
DmC would actually be more able to pull the horror thing because of DmC Dante's personality. Yeah, he's sort of unflappable like DMC Dante, but he shows more emotions than DMC Dante, well, uncontrolled that is, especially aggression and anger, not so much sadness, happiness, etc. Hmm . . . how would DmC Dante having a breakdown be received?
Sorry, I took some parts of your post to focus on things.One of the best parts of DMC was that there were extended periods without dialog, which gave the player breathing room to think about these things. It's especially effective in games which offer you little detail on what's going on, so in the prolonged sections where everyone kept their mouth shut the player is free to wonder why the camera held for so long on that blonde woman's picture, and when Dante is fleeing through the castle with the knowledge of what Trish was and that Dante wanted to fill her dark soul with liiiiiiiiiiiiiiiiggggggghhht, it plays on the active mind.
DmC, on the other hand, never shuts the hell up and lets you process anything. It's terrified you might forget what you're doing or think for yourself if it gave you seven minutes alone.
The thing is that being actually frightening or having Dante suffer in any meaningful way would break the power fantasy that DmC represents. He starts the game as a lothario who despite not having a day job apparently has enough money to hit up popular night spots, get wasted and score with multiple women at once, he never has to physically run from a fight and he never has an emotional breakdown when he remembers watching his mother have heart eaten right in front of him.
This game was made under the strict impression that if Dante was disempowered at any time the player wouldn't like him because he wouldn't be "badass" enough.
First part, I think it's a trend that began with this generation of what many people call: "hand-holding". As much as I like tutorials and learning as much as possible about the story, gameplay, lore, etc. I seriously do not need to be told the same, damn, freaking thing over and over again! I know what the hell I'm supposed to do, game! I'm not a daft child! Demon's Souls and Dark Souls are a few games I can think of off the top of my head that doesn't do that, it literally throws you into the game to rot and suffer. In past games, in the past generations, games where like that, not a lot of telling you everything.
But not telling anything versus everything is too much of an extreme. That's why I don't like Demon's and Dark Souls, it makes us feel so disconnected from the game. Gameplay is up to personal taste; I didn't like it, but I didn't hate it. At the same time, I don't like games telling you everything over and over. Yeah, I know, save Serah, l'Cie and stuff. Yeah, I know! Fight the Reapers! Yeah, I know, GAME! Press "X" to Jason! DAMN IT, GAME! TELL ME HOW TO RELOAD AGAIN AND I'LL RELOAD YOU!
Anyway, the second part. I agree, that's why I was wondering how Dante having a breakdown would be received. It works with some and doesn't with others. Splinter Cell: Conviction, there's a part in the game where Sam Fisher is enraged after finding out about the truth of his daughter. He throws things, breaks stuff, kicks. Sam just loses his composure; he loses the image of this refined agent who would stay cool at all times. And it works by showing how Sam felt and about his situation. But the game was about Sam Fisher, the ex-Splinter Cell. DmC wouldn't work, nor would DMC because of what they are, I agree with that. They're made with powerful characters in mind; characters that nothing can topple them over. God of War is a similar case with a powerful character, but Kratos is more of a character constantly crawling and fighting for his power, whereas both Dantes already have their power and don't need to fight for it.
Works with some, doesn't work with others. Still, I'd like a game where you're playing as a powerful character, but ends up as a nothing. Begins as a hated character because of his actions and attitude and ends as a hated character because of how pathetic he is.
don't remember this turning into a pseudo-intellectual thread about why you think DmC has bad writing, oh wait macabre the extremely annoying pessimist who doesn't know how to write stories yet feels the need to nit pick about EVERY.LITTLE.THING. is here, and this is the point where i stop watching this thread so that i can preserve the braincells instead of reading a non-writers "critique" about a story, here's a hint that someone is not that smart,
"DANTE IS SUPPOSED TO BE EMPOWERED, they could've started the game out with him picking trash from a dumpster, but they didn't follow my fan fiction so the story is bad" yup, definitely good logic right there
Trish.
She is my favourite character of the original series. She is a secondary character with not alot of story or personality, but the little we are presented with dragged me in. She is sexy and cool, a female version of Dante, Catwoman to Dante's Batman so to speak.
I've never thought of her with those words, but they're perfect. And since I'm a huge fan of Catwoman, too, it explains a lot why I love Trish.
Yes, I would LOVE to see her return. We've had a few threads with this discussion before though and there have been some cool ideas amongst them. One of my favourite ideas was that Mundus created Trish as a demon, but she looks like Eva in that she has angelic features and such, like wings, for example. She would be a twisted version of an angel, a fallen angel in appearance. And she would be sent out to lead Dante to Mundus for vengeance (which would potentially be a story for the sequal)
Dante: [Quietly] "Why my mother?"
Mundus: "That useless being? If you need a mother, I can create it, as many as you want. Just like I created Trish."
Trish.
She is my favourite character of the original series. She is a secondary character with not a lot of story or personality, but the little we are presented with dragged me in. She is sexy and cool, a female version of Dante, Catwoman to Dante's Batman so to speak.