This game on normal is harder than any of the souls games

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Never thought they were overly hard, maybe if u just mash the dame button and use one weapon all game. Once you learn the game mechanics , the games are very accesible for most then.
 
One reason I disagree with the idea that you need a "stamina gauge" to add "challenge" to the game.
DMC series has been difficult even without those.
 
Well, that's because they upped the difficulty on the western release of DMC1 on the PS2. On the HD collection they put it back to normal.

the versions of Devil May Cry sold in the Americas and European regions on the Playstation 2 modify the damage Dante deals and takes to make the game more difficult for western audiences. Dante deals 0.8x damage after existing difficulty modifiers on Normal and Hard and takes 1.2x damage after existing difficulty modifiers on all difficulties (damage dealt on Dante Must Die is unmodified from the original Japanese release). The version of the game included in the Devil May Cry HD Collection uses the unmodified damage from the original Japanese release across all difficulties.
Source

In DMC1 USA, Dante’s attacks do 80% of the damage compared to the JPN version on Normal and Hard mode…In addition, Dante takes 20% more damage from regular enemies compared to the JPN version on all modes, including DMD.

– BassOmegaX, 2015
Source