The Highly Anticipated Video of Dante and Vergil Fighting Together :)

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Feb 2, 2013
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Hope you guys and gals enjoy. I finally figured out how to give Dante the full Darkslayer style including sword projectiles and full teleport ability. Anyway, enjoy the awesomeness that is seeing Dante and Vergil kicking Demon Ass side by side.
Oh BTW, make sure to choose 1080p if its available.

 
I loved dante and vergil teaming up in DMC3, I really wish there was a way to do that outside of that one time. I haven't poked around at DmC's files at all (PS3 version) so I don't know how mod friendly DmC is, but if it is, unreal is a component based engine so giving dante the ability to summon vergil could be as easy as switching out a single pointer. You'd probably have to give up something like devil trigger for it, but if done correctly you'd have actual dante instead of just a reskinned vergil.
 
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I loved dante and vergil teaming up in DMC3, I really wish there was a way to do that outside of that one time. I haven't poked around at DmC's files at all (PS3 version) so I don't know how mod friendly DmC is, but if it is, unreal is a component based engine so giving dante the ability to summon vergil could be as easy as switching out a single pointer. You'd probably have to give up something like devil trigger for it, but if done correctly you'd have actual dante instead of just a reskinned vergil.

Yeah, I've been fishing around the files. But since its not an official mod kit, this is all done via upk hex code edits. You are right about the swapping, too bad, you can't just grab the hex and copy paste it into the Dante file, you can only edit values already in the upk. But I don't know, how do playercontrollers work, there's a dvplayercontroller_Dante, and dvplayercontroller_Vergil, as for the function for doppelganger its something like M_Controllingpawn=playerpawn.
 
Amazing mate, don't suppose you'd make this available for download on dmcmods ? Please? ;)
 
Now...just go with me here guys, just listen...

What if...it was possible to take Vergil's combat skill and animation frames, and place them into Dante's side of DmC, where you tap a button to turn on and off a Dark Slayer mode...?
 
Is it possible to mod it so to replace Dante's DT with Vergil DT with a projection of Vergil?

However, how would that work since you need the d-pad(or whatever the keys are on PC) to switch Dante's weapons are used to change and delay the Dopplegangers actions (or something of that nature)?
 
Now...just go with me here guys, just listen...

What if...it was possible to take Vergil's combat skill and animation frames, and place them into Dante's side of DmC, where you tap a button to turn on and off a Dark Slayer mode...?

that's not a realistic thing to do with a component based engine through a hacked together mod kit. Unless the player is an object and dante and vergil's whole kits are contained in a single component, this would be way too much for a mod to pull off. Cool idea though