Goldsickle
Well-known Member
The addition of lock-on in DE has no bearings on the Evade maneuver, since it can still be activated without lock-on, just like Dash.Then why did they add lock on in the DE?
What did they merge? They removed trickster moves.
Evade is basically this game's Dash.
The function is the same, where you dodge enemies with invincibility frames.
The only difference is the animation.
I dunno, ask the developers and creators.Whats the point of DmC?
Yeah, so is Triple Dash, Sword Pierce, Wild Stomp, Ultimate, Zodiac & Point Blank.So there is no double dash.
I missed some of these moves when they're absent in DMC4 but I don't go around implying that the game is bad because of a few absent moves.
Doing so is what makes you anal.
So the more you post about this, the more you're proving my point about your analness.
Because you're playing dumb, actively ignoring them and pretending not to see them.You havent shown any substitute that is decent.
This is the kind of stuff trolls and losers do.
Angel Lift is what I consider a good replacement for Air Trick.
Air Trick's range is too short, while Angel Lift has a longer reach.
Furthermore, Angel Lift keeps enemies still for a split second as you reel yourself in and there are two more additional moves if you time your button press right.
Evade is a replacement for both Dash and Roll.
This move also has a warp variation and a version that increases your damage temporarily.
Evade can be done in air once and is separate than an air dash.
The aerial Evade gives you invincibility frames while remaining still.
Angel Boost substitutes Sky Star.
Sky Star only allows a short burst of speed, while holding down the buttons during Angel Boost allows you to glide for longer gap-covering.
For a second dash, there's Caliber.
I'll only mention these one last time.
If you play dumb again about me "not showing decent substitutes", I'll point you back to this post.