Believe it or not, Capcom has a very special definition of "reboot".
I was searching on Capcom-Unity forum and I found this comment:
"Back in july 2012 sven touched up on the concept of the word reboot. Apparently capcoms definition of reboot is different than what people think.
Sven uses resident evil 4 as an example of a reboot. He says a reboot does not throw away any of the canon storylines.
A reboot continues the games storyline but changes the way you play. The camera angle in how you play resident evil made a big difference in how you play."http://www.capcom-unity.com/capcom_...t-thread-new-game-hd-remix-other-ideas?pg=165
Confused?Me too, but this explains that mess "prequel/reboot/ AU/whatever".
I was searching on Capcom-Unity forum and I found this comment:
"Back in july 2012 sven touched up on the concept of the word reboot. Apparently capcoms definition of reboot is different than what people think.
Sven uses resident evil 4 as an example of a reboot. He says a reboot does not throw away any of the canon storylines.
A reboot continues the games storyline but changes the way you play. The camera angle in how you play resident evil made a big difference in how you play."http://www.capcom-unity.com/capcom_...t-thread-new-game-hd-remix-other-ideas?pg=165
Confused?Me too, but this explains that mess "prequel/reboot/ AU/whatever".