Note: I had forgotten to put the word "inspired" in big ol' quotation marks so, allow me to clarify:
"Inspired" (read: basically ripped off of) by all these games and movies.
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Ok... well, I'll be the very first to admit that this probably isn't the best idea, but I've thought about what I've wanted to write, and laid out a bit of a 'blueprint' for it.
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That's as far as I've gotten.
Procrastination and laziness (and perhaps a bit of gluttony) are probably some of my biggest obstacles when putting "words to screen" -- as much as I like my idea, I'm still too caught up in just... well.. wasting time.
As much fun as it is (as most time-wasters are), I know that it would be better to "create" time-wasters instead of "consuming" them.
However, here's my primary obstacle: every time I see something a new idea (that I like) from one of my time-wasters (TV games, books, etc.), I simply must file it in my head for further use.
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AoT SPOILERS
For example, there's this one part in AoT where the protagonist gets punched in the face by his titan enemy. His jaw falls off and I thought that looked really great.
I was thinking that, instead of the above jaw-breaking, my "Gary-Stu" character (yes, it's one of those stories) could just get the skin on one side of his jaw ripped off, so that his teeth were visible, giving him a semi-permanent "scowl".
Until he heals, anyway.
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Oh yeah, I forgot to mention, the people in the story heal rather quickly (at least in the "netherworld" dimension anyway), and can only be defeated when their stamina runs out --
-- similar to DMC3, and how Vergil wasn't killed even though he got sliced in half Darth Maul style... in that universe, it seems as though their stamina has to run out first before dying.
Oh and if I'm wrong about that rule then apologies in advance.
Also, their souls can be kept in containers to prevent them from resurrecting --
-- I'm putting in a bit of Sands of Time in there too for good measure -- the only way to permanently defeat the enemy was to absorb them into the dagger, in case there's anyone out there that doesn't remember.
Oh and there's also "non-violent" solutions to problems (like in Dishonored) in some parts.
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So, it goes without saying that all this sounds pretty bad, and will most likely turn out to be a big, sprawling mess, but curiosity got the better of me, and I just had to know what other people thought of it.
So yeah, go ahead and say that it's horrible. It's fine. I guess as long as you don't go overboard, I think I can handle it. Maybe.
"Inspired" (read: basically ripped off of) by all these games and movies.
----------------------------------------------
Ok... well, I'll be the very first to admit that this probably isn't the best idea, but I've thought about what I've wanted to write, and laid out a bit of a 'blueprint' for it.
----------------------------------------------
That's as far as I've gotten.
Procrastination and laziness (and perhaps a bit of gluttony) are probably some of my biggest obstacles when putting "words to screen" -- as much as I like my idea, I'm still too caught up in just... well.. wasting time.
As much fun as it is (as most time-wasters are), I know that it would be better to "create" time-wasters instead of "consuming" them.
However, here's my primary obstacle: every time I see something a new idea (that I like) from one of my time-wasters (TV games, books, etc.), I simply must file it in my head for further use.
------------------------------------------------
AoT SPOILERS
For example, there's this one part in AoT where the protagonist gets punched in the face by his titan enemy. His jaw falls off and I thought that looked really great.
I was thinking that, instead of the above jaw-breaking, my "Gary-Stu" character (yes, it's one of those stories) could just get the skin on one side of his jaw ripped off, so that his teeth were visible, giving him a semi-permanent "scowl".
Until he heals, anyway.
-----------------------------------------------
Oh yeah, I forgot to mention, the people in the story heal rather quickly (at least in the "netherworld" dimension anyway), and can only be defeated when their stamina runs out --
-- similar to DMC3, and how Vergil wasn't killed even though he got sliced in half Darth Maul style... in that universe, it seems as though their stamina has to run out first before dying.
Oh and if I'm wrong about that rule then apologies in advance.
Also, their souls can be kept in containers to prevent them from resurrecting --
-- I'm putting in a bit of Sands of Time in there too for good measure -- the only way to permanently defeat the enemy was to absorb them into the dagger, in case there's anyone out there that doesn't remember.
Oh and there's also "non-violent" solutions to problems (like in Dishonored) in some parts.
------------------------------------------------------
So, it goes without saying that all this sounds pretty bad, and will most likely turn out to be a big, sprawling mess, but curiosity got the better of me, and I just had to know what other people thought of it.
So yeah, go ahead and say that it's horrible. It's fine. I guess as long as you don't go overboard, I think I can handle it. Maybe.
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