Well, with a small preset number of combos, let's say 3 or four per weapon, it can't be that hard to predict what you are doing. The style system is to complex, maybe even chaotic, for your standard gamer so it wasn't going to last, let's get that out in the open now. This new system is more casual friendly and so more people will pick it up and it replace the style system. The question is will it be compatible with advanced players; sure, it has the standard works like jump cancel and bullet juggling, but is it really that simple.