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Reason you can't trust VGCHARTZ

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You''ll like Vergil's Downfall :3 it's not as strong as the main game, but it's still a lot of fun, if more challenging playing as Vergil. I'd give it about 7.5 compared to DmC that I give a 8.5.

And it's great news on the sales and I agree with what you said. I doubt they'll put all that effort into a reboot and then ditch it because some fans complain. If the sales are at 1.5 million, it's not like they're going to stop there, the game will keep selling and if what that user on the other forum was right, it should sell around DMC3 sales. But it's good they don't think of it as a failure, guess we'll be getting ourselves some DmC2 after all. I'd hate for things to turn Megaman.

I didn't know Vergil's Downfall was on the top-sellers list at one point, awesome! =D
DmC is one of the better moves Capcom made in a long time. This project definitely doesn't deserve to be scrapped because of stubborn fanboys. I'm tired of seeing more of the same. Variety is the spice of life. And even if it's not their favorite the people who gave DmC a fair shot for the most part came out pleasantly surprised. DMC screwed up twice while DmC came out as pretty strong without just being a carbon copy of the original games. I want the kinks worked out because DmC has the foundation for the best Devil May Cry ever. It's sitting on something good. It just needs to be realized with a little more focus.
 
DmC is one of the better moves Capcom made in a long time. This project definitely doesn't deserve to be scrapped because of stubborn fanboys. I'm tired of seeing more of the same. Variety is the spice of life. And even if it's not their favorite the people who gave DmC a fair shot for the most part came out pleasantly surprised. DMC screwed up twice while DmC came out as pretty strong without just being a carbon copy of the original games. I want the kinks worked out because DmC has the foundation for the best Devil May Cry ever. It's sitting on something good. It just needs to be realized with a little more focus.
That's funny.

Wanna know why? DmC never went through as much work as past games did.

It had a formula already layed out for it. A gameplay formula that the four DMC games, DMC 1, 2, 3 and 4 evolved.

Let me give you an analogy to illustrate my point more:

DMC 1, 2 , 3 and 4 are scientists who worked hard to create something called "Gameplay".
They failed alot, and there was alot of explosions. Scientist 2 and 4 got hurt by the explosions.
And after alot of work the four scientists managed to make the object known as "Gameplay". They even wrote down receipe/formula on how to do this.


DmC the scientist came and took the receipe. Unlike DMC 1, 2, 3 and 4, DmC did not fail when working on making the object "Gameplay".
Because the scientists known as DMC 1, 2 , 3 and 4 had left behind the receipe/formula in how to achieve the object.

Hurray!


P.S You know of Metal Gear Rising? It was nearly cancelled because Kojima's team didn't know what to do with the gameplay.




EDIT:
Here is Kojima P's Hideki Sasaki explaining the issue they had with Metal Gear Solid: Rising (before PG took over):

You can stop watching at 4:35
^ This is what happens when you start at scratch

Or how about you take a look at the gameplay of Heavenly sword:
Another scratch game


I'll say this much. Hire Vigil Games and they prolly could have achieved same degree of sucess like Ninja theory or perhaps more.
 
DmC is one of the better moves Capcom made in a long time. This project definitely doesn't deserve to be scrapped because of stubborn fanboys. I'm tired of seeing more of the same. Variety is the spice of life. And even if it's not their favorite the people who gave DmC a fair shot for the most part came out pleasantly surprised. DMC screwed up twice while DmC came out as pretty strong without just being a carbon copy of the original games. I want the kinks worked out because DmC has the foundation for the best Devil May Cry ever. It's sitting on something good. It just needs to be realized with a little more focus.
Couldn't have said it better :3 DmC isn't perfect, but a little more polish will do wonders and there's a lot they can do with it.
 
That's funny.

Wanna know why? DmC never went through as much work as past games did.

It had a formula already layed out for it. A gameplay formula that the four DMC games, DMC 1, 2, 3 and 4 evolved.

Let me give you an analogy to illustrate my point more:

DMC 1, 2 , 3 and 4 are scientists who worked hard to create something called "Gameplay".
They failed alot, and there was alot of explosions. Scientist 2 and 4 got hurt by the explosions.
And after alot of work the four scientists managed to make the object known as "Gameplay". They even wrote down receipe/formula on how to do this.


DmC the scientist came and took the receipe. Unlike DMC 1, 2, 3 and 4, DmC did not fail when working on making the object "Gameplay".
Because the scientists known as DMC 1, 2 , 3 and 4 had left behind the receipe/formula in how to achieve the object.

Hurray!


P.S You know of Metal Gear Rising? It was nearly cancelled because Kojima's team didn't know what to do with the gameplay.




EDIT:
Here is Kojima P's Hideki Sasaki explaining the issue they had with Metal Gear Solid: Rising (before PG took over):

You can stop watching at 4:35
^ This is what happens when you start at scratch

Or how about you take a look at the gameplay of Heavenly sword:
Another scratch game


I'll say this much. Hire Vigil Games and they prolly could have achieved same degree of sucess like Ninja theory or perhaps more.
Reading your post can be sometime a bit painful. R.I.P. grammar.

I'm trying to make sense of this but I'm guessing what you're implying is that DmC conserving things that makes Devil May Cry Devil May Cry is somehow a bad thing and you're just trying to demean the game even more because of it.

You don't need to try and tell or show me anything about the Metal Gear series because I know pretty much everything there is to know. I'm a bigger Metal Gear fan than Devil May Cry.

Rising was scrapped at one point. In fact the game you're playing today is actually the third incarnation of that title. Originally Kojima wanted to do the Gray Fox game. After that didn't fall through he decided to make a game focused on Raiden and it was going to bridge the gap between MGS 2 and 4. Showing how Raiden became a cyborg and also how he rescued Sunny. I would have been more interested in that game.

Kojima has a thing though where he doesn't like to work on games too much with a protagonist younger than him. After the gameplay wasn't really falling through and him being busy with Metal Gear Solid 5 he had no choice but to hand it over if the game were to see the light of day. The lack of Kojima is very evident in that game.

I only care about Metal Gear Solid 5 though. Played Rising and beat it in about 4 hours. Not terrible but not great. It was ok. The Phantom Pain is all I'm personally worried about when it comes to Metal Gear.

I don't give a crap about Vigil. They did Darksiders right? Well, I didn't care much for Darksiders so I couldn't care less. I don't have a major issue with Ninja Theory. I liked Enslaved. Well, I personally like the story and it's little unique twist on Journey To The West. Gameplay could have been better. Make a cool tv show or something.
 
I believe DmC is at least at 1.5 million at this point, also lol at haters calling the game a "flop" or "bomb" when CAPCOM is quite confident in the results, sure it didn't do 2 mill, sure it did not met expectations but we are talking about the same guys who thought RE6 was going to do 7mill
How the game can reach 1.5 million sales if the original expectation was 1.2 and then was lowered to 1.15? And even Capcom official numbers say so? And no, PC version won't give 400k sales, the PC version is the one that always sell less.

On Resident Evil 6, you know that RE5 sold almost 6 millions of copies, being the most selling game in the series? Capcom said they wanted to go full action with RE6 because it give good results, the game didn't meet expectations because fans don't want that anymore and if casuals want to play another Call of Duty, then they play the original one.
I believe the game is similar to Dark Souls, were development was cheap and easy and 2 mill is enough to consider it a great succes, while 1.5 mill just makes it a "Success".
The first game of the Souls series was released in 2009 as Demon Souls, not in 2001 like DMC. A new IP, from a not really popular japanese developer. It was praised as one of the best games in this generation, not only by journalism, consumers too. Same with the second one, Dark Souls. No mass marketing, yet both games sold really well and now they have a really large fanbase.

For DmC, we have the new entrie of a large series with not necessarily low budget, developed by a western company, with huge marketing and a relying on polemics to achieve more popularity. With that, the game couldn't achieve it's main objective (appeal a wider audience), not even achieve it's predecessor in sales..
Haters can say what they want to me or the game, but I know that it's either DmC2 or Megaman treatment for this franchise, there's no point in DMC5 from any business perspective...except the fanboy one .
>DMC4 sold 2.6 millions
>DmC sold 1.1
>Capcom: "Let's make DmC2 guys!"
What kind of bussines logic is that?
I don't give a crap about Vigil. They did Darksiders right? Well, I didn't care much for Darksiders so I couldn't care less. I don't have a major issue with Ninja Theory. I liked Enslaved. Well, I personally like the story and it's little unique twist on Journey To The West. Gameplay could have been better. Make a cool tv show or something.
Tip: Enslaved was writed by Alex Garland and Andy Serkis (not sure of the last one), they don't work for Ninja Theory.
 
Reading your post can be sometimes a bit painful. R.I.P. grammar.
LOL.

Why are you still responding to this.... individual? :ermm: I've been saying repeatedly that it's a wasted effort.

You_Can_t_Fix_Stupid.jpg
 
How the game can reach 1.5 million sales if the original expectation was 1.2 and then was lowered to 1.15? And even Capcom official numbers say so? And no, PC version won't give 400k sales, the PC version is the one that always sell less.

On Resident Evil 6, you know that RE5 sold almost 6 millions of copies, being the most selling game in the series? Capcom said they wanted to go full action with RE6 because it give good results, the game didn't meet expectations because fans don't want that anymore and if casuals want to play another Call of Duty, then they play the original one.

The first game of the Souls series was released in 2009 as Demon Souls, not in 2001 like DMC. A new IP, from a not really popular japanese developer. It was praised as one of the best games in this generation, not only by journalism, consumers too. Same with the second one, Dark Souls. No mass marketing, yet both games sold really well and now they have a really large fanbase.

For DmC, we have the new entrie of a large series with not necessarily low budget, developed by a western company, with huge marketing and a relying on polemics to achieve more popularity. With that, the game couldn't achieve it's main objective (appeal a wider audience), not even achieve it's predecessor in sales..

>DMC4 sold 2.6 millions
>DmC sold 1.1
>Capcom: "Let's make DmC2 guys!"
What kind of bussines logic is that?

Tip: Enslaved was writed by Alex Garland and Andy Serkis (not sure of the last one), they don't work for Ninja Theory.
if dmc4 did so well why reboot it? cause they felt the series stale which it was.
 
Tip: Enslaved was writed by Alex Garland and Andy Serkis (not sure of the last one), they don't work for Ninja Theory.

Andy Serkis is best known for motion capture. Famous for Gollum in Lord of The Rings. Alex Garland was still on board for DmC though. His name can be seen in the opening credits as story supervisor. I know he doesn't work specifically for Ninja Theory because he's more on films. I know him from 28 Days Later. Great movie by the way.

I don't think DmC's story is really all that but it isn't the worst story out there. It's still constructed in a decent manner and the strongest in the narrative department out of all the games. Whether you personally like is up to you. However the story is not terrible especially compared to the rest of the series which all sucked at telling stories with poorly developed characters and awkward exposition that jumps around an unstable timeline creating a crap load of plot holes and continuity issues in the process.

And don't pull this DMC was never about the story crap. Why bother even telling a story if that's not the point of the story? It clearly puts an effort in to developing story lines and also clearly fails. It's judged along with the rest.
 
DMC was at a creative dead end and pretty much going stagnant. Of course you won't agree with that because it's hard to accept the uncomfortable fact DMC was fading away. You don't think DMC needed anything.

Playing it safe with a DMC 5 is the better gamble but it also doesn't do what the intention behind DmC was, to branch out to a wider audience. I view DmC as an attempt to not only appeal to that anime crowd. And don't act like that's not a majority. Go to an anime convention and you will run in to at least 30 Dantes.

DmC to me is like Ultimate Devil May Cry. I think that's a pretty good comparison. If you don't know what I'm talking about when I say Ultimate I'm comparing it to Marvel comics and how they have the Ultimate line. Like Amazing Spider-Man and Ultimate Spider-Man.
 
>DMC4 sold 2.6 millions
>DmC sold 1.1
>Capcom: "Let's make DmC2 guys!"
What kind of bussines logic is that?.
Though I do agree, you need to take into account that 2.6 million sales 5 years ago, when Capcom was at a better financial status is not the same as 1.1m sales today, when they're at an even worse spot due to all those Cancelled Megaman games and what not.

DMC was at a creative dead end and pretty much going stagnant..
That is not fact. Don't treat it like one.
 
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That is not fact. Don't treat it like one.
It's pretty evident. Just look at the games. They weren't really doing anything. Nero didn't bring much to the table and Capcom did nothing with the character. The combat in 4 seemed like the common sense thing to do that should have been incorporated in 3 but overall it's DMC 3 combat 2.0. The rest of that game drags everything else down and no one can convince me Bloody Palace is worth full price. That's nuts.

Devil May Cry is a series that rarely goes from strength to strength. Every other game had very bad issues that needed working out. To see a series I like survive I'm not hesitant to change because there is no perfect game, there are perfect gameS.

Maybe a reboot wasn't the most ideal choice in the world but there's no denying Devil May Cry needed something because it was on a path of inevitable self destruction.
 
DMC was at a creative dead end and pretty much going stagnant. Of course you won't agree with that because it's hard to accept the uncomfortable fact DMC was fading away. You don't think DMC needed anything.
"Fading away" and "getting stale" are different things. The first one implies that the last entries were selling less than the first ones and that the fanbase were forgetting about the series. None of them are true.

The second one implies that the series is getting repetitive. This one it's more an opinion matter. I wanted some GOOD changes, but like I said before, DmC isn't the change I want. So don't put words in my mouth.
Playing it safe with a DMC 5 is the better gamble but it also doesn't do what the intention behind DmC was, to branch out to a wider audience.
But the objective wasn't suceeded. The point is that if Capcom want to make a new game of the series it's much better for them make a DMC5. Of course, some people may want DmC2 instead, but we can do nothing about it.
DmC to me is like Ultimate Devil May Cry. I think that's a pretty good comparison. If you don't know what I'm talking about when I say Ultimate I'm comparing it to Marvel comics and how they have the Ultimate line. Like Amazing Spider-Man and Ultimate Spider-Man.
The difference is that most likely both sides can't coexist. But that's just speculation.
Though I do agree, you need to take into account that 2.6 million sales 5 years ago, when Capcom was at a better financial status is not the same as 1.1m sales today, when they're at an even worse spot due to all those Cancelled Megaman games and what not.
Yeah, I always forget about it (though if you put it like that it looks like a complete overkill). With that aside, I wanted to send something to your profile, but it looks like I can't. Do you know why?
 
It's pretty evident. Just look at the games. They weren't really doing anything. Nero didn't bring much to the table and Capcom did nothing with the character. The combat in 4 seemed like the common sense thing to do that should have been incorporated in 3 but overall it's DMC 3 combat 2.0. The rest of that game drags everything else down and no one can convince me Bloody Palace is worth full price. That's nuts.

Devil May Cry is a series that rarely goes from strength to strength. Every other game had very bad issues that needed working out. To see a series I like survive I'm not hesitant to change because there is no perfect game, there are perfect gameS.

Maybe a reboot wasn't the most ideal choice in the world but there's no denying Devil May Cry needed something because it was on a path of inevitable self destruction.
Is that so.

I guess the fact that people still play this game after 5 years means it's nothing but stale.
I guess the fact that people put hundreds to thousands of hours into the game means it's just getting old and boring, and needs change.

Yup. How foolish of me, it's so evident and you are totally one to make judgement upon this subject.
Please stop.

And before you use that stupid argument "WELL THEY HAVE NO LIFE LOL XD" if the game is getting that stale there is no reason they'd keep playing THIS game and not others. They don't have a life, after all.

With that aside, I wanted to send something to your profile, but it looks like I can't. Do you know why?
Now you can. :)
 
I say let it fade. This way, people can move on to MGR, B2, or whatever else P* Games are making.
I don't care what P*'s doing. When it comes to Metal Gear I care about Metal Gear Solid 5 not some other thing. And Bayonetta is whatever to me. Since my brother has a WiiU I could play the sequel. I don't care about it though. Might jump on it eventually. The only game I'm worried about in the near future is GTA 5.

Kamiya's at P* and I would much rather see a Viewtiful Joe 3 more than anything from them. P*'s only delivered games that make it too the decent mark. I don't rush out anticipating what they have for me. I'm not one of those people who thinks P* is the best thing since sliced bread.
 
Is that so.

I guess the fact that people still play this game after 5 years means it's nothing but stale.
I guess the fact that people put hundreds to thousands of hours into the game means it's just getting old and boring, and needs change.

Yup. How foolish of me, it's so evident and you are totally one to make judgement upon this subject.
Please stop.

And before you use that stupid argument "WELL THEY HAVE NO LIFE LOL XD" if the game is getting that stale there is no reason they'd keep playing THIS game and not others. They don't have a life, after all.


. :)

You still like to play DMC 4 well more power to you. I couldn't care less. The overall consensus on DMC 4 was that it was a disappointment and really showing they were all out of ideas.

But play DMC 4 till your fingers fall off because you thinking DMC just should have set there dishing out the same stuff then well....

And I was never going to say anything about people having no life. So before you start trying to be a smartass just think before you go around passing rash assumptions. I still play games to this day that are like 20 years old. I can't go a week without pulling out my SNES for some MegaMan X.
 
You still like to play DMC 4 well more power to you. I couldn't care less. The overall consensus on DMC 4 was that it was a disappointment and really showing they were all out of ideas.

But play DMC 4 till your fingers fall off because you thinking DMC just should have set there dishing out the same stuff then well....
Oh, sorry. You just kind of taught me to treat my opinion as fact. :)

And I was never going to say anything about people having no life. So before you start trying to be a smartass just think before you go around passing rash assumptions.
Forgive me if I have trouble believing you, since you've done so in the past. Twice.
 
Oh, sorry. You just kind of taught me to treat my opinion as fact. :)


Forgive me if I have trouble believing you, since you've done so in the past. Twice.
I said before maybe a reboot wasn't the most ideal choice but this series needed something. Reboots aren't considered if everything is going in the right direction.

Batman and Robin was a commercial success and raked in a good bit of money. So Batman Begins really wasn't needed? That's a rather extreme comparison since Batman and Robin is just one of the worst movies of all time but you see my point.

And I don't feel the need to have to speak to you guys like babies. Do I? Can I give you enough credit to separate what you think is really true and what's just my opinion? I'm just sometimes brutally honest on my part and just have a habit of speaking in a direct manner.
 
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