I am just so used to my control shceme I used since 3 that having the main entry purely streamlined would be completely alien to me
But then, you got by just fine controlling characters like Nero and Vergil, right? They have the streamlined controls that I'm looking for in Dante (and what a certain sword does to an extent). It's not really changing things all that much. It's not demanding you to start learning, like, literally Nioh and its three stances and two attack types, it's just...having all the sword attacks be on the aptly named Sword Attack button. It's asking for a little more consistency in the controls, improving the user experience.
And sorry, I don't mean to call you out or anything.
Most of what you guys suggest will break Dante and the finesse of the control scheme.
Gotta disagree. How does it break Dante when it's simply streamlining
where actions are executed on the controller?
I would
heavily disagree with it breaking his finesse. Literally my point is that Dante has very little finesse when compared to not just every other character's control scheme in the franchise, but every other action game. His scheme lacks finesse because it strictly relies on a system that is incredibly clunky in both mechanics and theme.
In mechanics? The functions for Dante to execute moves is literally spread across the entire controller, from left to right. If I wanna do an Aerial Rave, I have to hit D-Pad Right for Swordmaster, then use an
entirely different button for the sword attack, instead of the actual designated Sword Attack button. How that isn't found to be clunky is beyond me, and I can only assume it's people that are so stuck on being purists that it is actually a detriment to this entire franchise, so resistant to change and any inclusion and accessibility.
In theme? Why does Dante have to forego the use of all other abilities from other Styles when he selects one, when this guy can use swords and guns in tandem no matter what? Obviously, it's because it's a holdover from DMC3 where you had to run with a single style until you found a Divinity Statue to switch (if you so desired), but this is no longer a problem.
Makes me wonder if you people even tried playing the game properly.
That's a pretty strange assumption to make. How does one "play the game properly" in your regard?
the current control scheme works fine.
Well yeah, I'm just saying it could work
better. There's no reason for Dante to not have a more streamlined system, especially since now they literally gave him weapons that do just that. Balrog, Cavalier, and Cerberus all have aerial raves on the Sword Attack key. The only weapons now that behave like his old control scheme are literally broken and absorbed to make a better sword.
It seems like you guys want to change the design of the game to something significantly worse because of your inability to let go of the analogue stick.
For one, "significantly worse" is wholly subjective. For another, it has zero to do with an "inability to let go for the analogue stick" and everything to do with how outdated Dante's control scheme is, how you can play all of DMC4 with characters that feel great, and then when you switch to Dante suddenly the entire core philosophy of how certain buttons work hops in a DeLorean, hits 88 mph, and blasts back to 2005 to divorce any finesse streamlined into the control scheme since then.
And even then, every enemy can be beaten with every style. So I don't even understand why you guys need to btch to make it significantly worse for the people who care.
What are you even talking about? It'd just be nice of Dante felt as nice to control as all the other characters that came out that emulate his playstyle, yet do it better. This entire thing of mine literally comes to "Styles are dumb and old, put Aerial Rave on Triangle you cowards."
What even makes it "significantly worse" to you? Use your words to articulate your point, rather than just repeating the thesis.
You can't tell me the DmC control scheme doesn't work with DMC5, because I'm literally using it to enjoy his gameplay by a significantly higher margin.
I'm really interested to see how this all works.