A little late I'm afraid.
Yeah, they finally decided tofollow on DMC1's foosteps and chnge teh enemy spaning layouts in higher difficulties.
I guess it does count just like in DMC4
heaven or hell & hell or hell were in DMC4 and in heaven or hell everything died after one hit, including you..
Mhm. I believe you're correct good sir.But wan't Heaven or Hell a DMC3 first? Hell and Hell came from DMC4.
I mentioned at the P* that Bayonetta 2's Angel Slayer (The Bayonetta Bloddy Palace) should involve more interesting things than just killing angels. It should be more like their secret missions where there are specific chalanges to moving on. I say the same for the new mode, that the mode have specific parameters. Someone once sudgested that enemies would only take damage after you hit a certain rank; some enemiens would only die if you had an S, for example. This ideas been around since DMC4, maybe longer.Mhm. I believe you're correct good sir.
It would be really cool if Ninja Theory is holding back a new mode on us and they're just not telling us.
Gatta be, it says the 'standard difficulties' and that last time I checked those were: Easy, Normal, and Hard.Human/easy, Devil Hunter/normal, Nephilim/hard
That's probably how it is.
But wan't Heaven or Hell a DMC3 first? Hell and Hell came from DMC4.