new modes for DmC

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Yeah, they finally decided tofollow on DMC1's foosteps and chnge teh enemy spaning layouts in higher difficulties.
 
Yeah, they finally decided tofollow on DMC1's foosteps and chnge teh enemy spaning layouts in higher difficulties.

I know right :D im glad ninja theory is trying to get the best aspects from all parts of the franchise. im just curious tho, will the one hit count towards bosses also??
 
nice :D
and we know that fights are in parts. as bosses have multiple health bars. which works great here as now it means that each hit is a health bar. which makes bosses stronger and more aggressive. plus enemies gain agro. so just running around slashing wont get you anywhere adding more strategy than we think :D
 
Mhm. I believe you're correct good sir.
It would be really cool if Ninja Theory is holding back a new mode on us and they're just not telling us.
I mentioned at the P* that Bayonetta 2's Angel Slayer (The Bayonetta Bloddy Palace) should involve more interesting things than just killing angels. It should be more like their secret missions where there are specific chalanges to moving on. I say the same for the new mode, that the mode have specific parameters. Someone once sudgested that enemies would only take damage after you hit a certain rank; some enemiens would only die if you had an S, for example. This ideas been around since DMC4, maybe longer.
 
I think that's the difficulty that Berto was referring to. you'll only be able to kill an enemy at a certain rank. in this mode style always matters.