I'd say his hair peaks a bit too high at the front of his head on the model in the last pic... I don't know about the DmC sprite because I haven't looked at it properly or which of the two you are aiming for, but with the classic Vergil skin the hair is flat back at the front, probably not higher than an 'inch' above his head if you imagine the head in 1:1 scale. The part where his hair does stick up and 'misbehave' is toward the back end where if it were gelled neat, it would fall with the curve of the skull. But Vergil is a messy guy, he's got 3 bits falling like a fringe at the front and the back is sticking up and out like a wet cat or something.
From the interface on Daz his face does look similar to the hi res concept art Vergil's face.