• Welcome to the Devil May Cry Community Forum!

    We're a group of fans who are passionate about the Devil May Cry series and video gaming.

    Register Log in

My Final Question

I quite find it very unlikely they done it because of the sales. If they were to do that they would have made it 100% capcom-made at the first place.

I don't trust Capcom's marketing side... so I'm pretty sure that half the reason behind making this game was money. At least for Capcom, Ninja Theory is just sort of having fun making the game it seems.

I think a reboot for DMC wasn't extremely necessary, but it was something that will definitely attract a lot more attention to the series. Seeing a number in the name of a game makes people wary about getting it, and only fans who have played previous games will try it out for the most part. So a reboot was a perfect way of getting more people on board the Devil May Cry wagon.
 
I think they did run out of ideas, I mean, it's not like Resident Evil, Umbrella can't keep creating zombie apocalypses, so they decided to reboot the DmC series and make it darker and more gritty
 
Who knows for sure?

Capcom said they wanted DmC to reflect Western film and culture. They got Ninja Theory because of their past game storytelling. They chose NT for that particular reason cause lets face it, the original DMC's story was going no where. DMC was going under an identity crisis (it still is).

No one knows what the agenda is for Devil May Cry as a franchise. We only know Capcom aims to give it a 2.5 year life cycle. meg is right, they're doing it for the money.
Sorry to burst your bubble, but every company does it for the money
 
I've heard many reasons for the reboot; the one that seems to most honest is that they want DMC to sell RE numbers.
 
Capcom wanted to westernize Devil May Cry. Point of reboot.
(A point that has been discussed since day one, so it has become rather like beating a dead horse when people keep talking about it)

Capcom and Ninja Theory knows that Vergil has many fans. Point of DLC.

Case closed.
 
I believe Capcom did say they wanted to reinvent it before too much time passed by and before it becomes stale. I guess when they looked at their drawing boards (and by that I also mean how to get money again) they really didn't know if making another entry to DMC would gather a newer crowd as they felt they've fell flat with DMC4.

So yeah, you already knew the answer: no ideas; outsource it.
 
Trying to ask us why Capcom decided to develop Dmc: Devl May Cry is useless.

We don't know anything more than you could find out yourself; they thought DMC was getting them nowhere, and wanted to reach a wider audience. Instead of completely changing the classic timeline, they made a different one with which they could try new things. They wanted a more narrative-driven Devil May Cry, so they went to Ninja Theory, who is well-known for their great presentation quality. That's about it.

Don't look to other people for why you should like something, if you have an interest in it, check it out, find a way to try it (like a demo~), and figure out if you would really to play it. Whatever is holding you back from "liking it," try to not look at the game like that. Just look at it as a new hack 'n' slash game that looks pretty cool and entertaining, or whatever. Judge the game on its own merits, not on what you expect it should or shouldn't have.
 
I'm pretty sure that every developer and publisher do what they for money. :P

Some are just more greedy than others. That's what I was getting at.
I don't really think so, I think that it really depends on what the fans think of them, not how they actually do things.
Case in point, there is a hack'n slash spinoff of MGS (Metal Gear Rising). Fans go ballistic and say the game is terrible, going as far as calling Kojima a "greedy bastard trying to milk the franchise". later, everyone loves MGR and praises it simply because Ground Zeroes is coming out and they go back to loving Kojima
 
Capcom was trying to appeal to their audience, make more money, and they were running out of ideas. They were giving Dante too many interpretations, and they were pretty much screwing with the storyline. Capcom has constantly made prequel-sequels of DMC, and in each one Dante personality has drastically changed. They've attempted to hand the game over to another company to create DMC2, but the company stop the game with a cliffhanger. Was Dante die or survive after he defeated Arius? Capcom has never answered that question, instead they decided to create a prequel story, DMC3. After DMC3, Capcom has been beating around the bush and not creating a continuation of DMC2 story. DMC4 was also a prequel-sequel to DMC2. Capcom decided to create a new character named Nero. There is very little info about his origin, and how he gained his demonic arm. Dante was even more cocky, arrogant, and potty mouthed than ever in DMC4. So why would they make so gloomy, dark, and quiet in DMC2?

People has failed to realize any of this. Many people wouldn't give a damn about any of this, but there are critiques, reviewers, and assholes who would do anything to either increase sales or significantly deplete them. Capcom REALLY needed a fresh start, and a company who could really tell a good story, and make this the "Devil May Cry" game everyone wanted. Thus Ninja Theory and DmC.
 
I thought you were a DmC fan the whole time though...?

Nope, I'm just a highly moderate and very confused skeptic.

Trying to ask us why Capcom decided to develop Dmc: Devl May Cry is useless.

We don't know anything more than you could find out yourself;

I just thought you guys would know something that I didn't.

Whatever is holding you back from "liking it," try to not look at the game like that. Just look at it as a new hack 'n' slash game that looks pretty cool and entertaining, or whatever. Judge the game on its own merits, not on what you expect it should or shouldn't have.

Well, you see, that's a tough thing to do. It has Devil May Cry as its title and has many features from the original franchise. If I wanted to judge it on its own merits, I would have to consider it a completely seperate game from the original franchise which would ruin the point of NT and Capcom placing the Devil May Cry title on it in the first place. They've been trying hard to prove to fans that new Dante is no different than the other Dantes, that Vergil is no different than old Vergil, etc., etc. while trying to portray it as its own seperate game which has caused nothing but confusion on my outlook on it. So, at this point, I have no idea on how to judge it other than to compare it to the old series. Asking questions like this one to you guys gives me a better understanding of what kind of views are out there and, inevitably, gives me a clearer sense of what my view should be.

So far, it seems that people either believe that its only purpose is for money or to reinvigorate the franchise. I starting to think it's both. It seems that the constant in every opinion so far is that, well, the reboot doesn't really have a purpose. If that's the case, then I can only assume Capcom is just experimenting at this point.
 
So far, it seems that people either believe that its only purpose is for money or to reinvigorate the franchise. I starting to think it's both. It seems that the constant in every opinion so far is that, well, the reboot doesn't really have a purpose. If that's the case, then I can only assume Capcom is just experimenting at this point.
Hmm... I've often thought that. With how similar the game is to a DMC title I have a hard time understanding why it's so different if it's just going to be the same. It's an odd situation and we are sorta stuck with it without knowing why.

I can't really say, I'm on the same boat as you and can really only tell you what I think, not what I know.
 
Well dude what's done is done.. there is nothing left to talk about the old series right now...

This game has something good and new like good music,vibrant environments and cool looking axe thingy
 
to be fair, does dmc3/dmc4 offer anything else outside of other attempts at experimentation? because if you are gonna call DmC out for not advancing the storyline you have to call DMC3/DMC4 for the same thing because neither advanced or answer anything.

yes dmc3 was a prequel and explain Dante/Vergil's relationship before DMC1 but it caused more problems than it solved and caused a lot of plot holes/confusion and i still have no answers for the shift in 2.

So the question becomes why cant they to why wont they solve any plotholes/confusion. Or why should they start taking an interest in answering questions in 5 when they wasted 2-4(counting the manga/anime) chances to do so already.
 
Back
Top Bottom