AngelMode
Well-known Member
Here's a good argument worth talking about.
The new art style of DmC is very beautiful and creative, with environments that break apart around you and react and do all sort of crazy, mind-bending stuff. But sadly, I have one complaint: They are too linear. It's like playing DMC2 all over again.
Yeah, I know there are different paths you can take and some paths reward you by giving you an item or something. But I'm talking about the levels as a whole. As far as I have seen, there is no backtracking, none. Once you go and pass a certain area you are done with that area, never to return, unless you play the level over again. Heck, In the demo they even lock the area with a huge black stone looking thing if you try to go back... or when the walls close, etc.
One thing I liked about DMC1... that was also included in DMC3 and 4 (4 being a little too annoying since you literally HAD to backtrack all the damn way) is that you could actually walk around relatively (emphasis on relatively) freely around rooms and even revisit rooms from past levels, completely optional.
DmC seems to have taken the DMC2 style. You move forward, you get to the next stage, oh look variety, but you are in Canada, and the next thing you know you are in downtown Hong Kong.
The new art style of DmC is very beautiful and creative, with environments that break apart around you and react and do all sort of crazy, mind-bending stuff. But sadly, I have one complaint: They are too linear. It's like playing DMC2 all over again.
Yeah, I know there are different paths you can take and some paths reward you by giving you an item or something. But I'm talking about the levels as a whole. As far as I have seen, there is no backtracking, none. Once you go and pass a certain area you are done with that area, never to return, unless you play the level over again. Heck, In the demo they even lock the area with a huge black stone looking thing if you try to go back... or when the walls close, etc.
One thing I liked about DMC1... that was also included in DMC3 and 4 (4 being a little too annoying since you literally HAD to backtrack all the damn way) is that you could actually walk around relatively (emphasis on relatively) freely around rooms and even revisit rooms from past levels, completely optional.
DmC seems to have taken the DMC2 style. You move forward, you get to the next stage, oh look variety, but you are in Canada, and the next thing you know you are in downtown Hong Kong.