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L.A. Noire contains 50 hours of dialogue

Chaos Raiden

Avid Gamer & Reviewer
According to Team Bondi’s Brendan McNamara, L.A. Noire will feature more than two full days of dialogue. Presumably it also features subtitles and a skip button, or there goes half the audience.

“We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show,” McNamara told IGN.

Thankfully, it seems you won’t be sitting through an identical fifty hours of waffling every time you want to explore 1947 Los Angeles.

“Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game.”

Thanks, CVG.

Source: http://www.vg247.com/2011/01/16/l-a-noire-contains-50-hours-of-dialogue/

50 hours of dialogue?o_Oo_Oo_O Not even MGS4 had that kind of length. The gameplay must be pretty damn long, eventhough it has branching paths.
 

Meg

Well-known Member
Moderator
Maybe there's a lot of side stuff to do? :huh:

That's still a lot though. This game sounds pretty interesting. ^_^
 

Richtofen

Nein, not ze puppies!
Premium
I'm just thinking there are 50 hours of dialogue in total...but once you get going further into the game, the different choices you make will have different dialogue choices.
 

Dark Drakan

Well-known Member
Admin
Moderator
Im liking the sound of branching story arcs, anything that adds replay value is a bonus.
 

LordOfDarkness

The Dark Avenger © †
Moderator
Premium Elite
Premium
Supporter 2014
Xen-Omni 2020
This game sounds very original and unique. Considering the GTA Series never was one for its replay value. This one should offer up a lot of replay time, as already stated. I'm intrigued ^_^
 
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