I like the idea of a lock on indicator but healthbars just dont fit DmC.This might work with a faint circle around the enemy to show what you are locked onto, but I don't think it would really fit in with the game's atmosphere. It might be a thing you could change in the options menu though
Well, DMC3 had healthbars, it was the green ring on top of the red lock on circleI like the idea of a lock on indicator but healthbars just dont fit DmC.
They could do something like the more bloodier the enemy, the more closer it is to death
Well I never noticed them!!!!!!!!!!!!Well, DMC3 had healthbars, it was the green ring on top of the red lock on circle
Look at when Dante locks onto his enemies, (0:49 has a good view)
Edit: NT could do something like this by putting it in the options menu
trueI like that idea. But people would say it's biting Bayo even more.
RPG elements? Since when? DMC4 had enemy life bars....hell no
the last thing we need in an already rebooted DMC is rpg elements
where?RPG elements? Since when? DMC4 had enemy life bars....
where?
I really like that and i hope they can implement it in an update or somethingWell, DMC3 had healthbars, it was the green ring on top of the red lock on circle
Look at when Dante locks onto his enemies, (0:49 has a good view)
Edit: NT could do something like this by putting it in the options menu