Lionheart
Solid Ocelot
Hey, I just wanted to make a thread about some games and how I don't understand that they can get so much publicity and such great scores. I may not be available to respond as often as I like, though. Got some school stuff going on.
First off, The Elder Scrolls V: Skyrim. Call me crazy, but I don't see how this game is ''perhaps the best RPG of all time''. I thought a lot of its quests were either boring or unfulfilling. There were so many quests that told you to ''beat generic bandit X and receive amount of gold of Y''. I know you don't have to do those quests, but man, I can't think of anything duller than that. Aside from that, guild quests were very easy and made you the Guild Master in a jiffy. And it seemed like Oblivion's Dark Brotherhood quest was far superior to that of Skyrim.
And then there were the environments. I've been criticized for saying this, but Skyrim's environments seem colorless and depressing to me. Maybe that's the point, but if so, there should at least be some environments that stand out. If the game world is cold and colorless, I expect inns to be warm and inviting, but they weren't. You're just going from one cold place to another.
I don't mean to sound like I'm 'hating on' Skyrim, but I feel like it's definitely not worth a 9/10. I actually reviewed the game on Gamefaqs, giving it about a 7/10. I appreciate the amount of work put into Skyrim, but that just isn't enough for me to enjoy playing the game. The quests aren't as deep or as varied as Oblivion's. In Oblivion, there was a 'whodunit' quest. There was also a quest that allowed you to go into a painting, where paint trolls lived, and you needed to kill them with turpentine applied to your weapons and bring back Rythe Lythandas. There was a quest in which you had to kill a 'sir Roderick' (I think) by replacing his medicine with a flask of poison. Sneak behind a wall panel to make a minotaur head fall on top of Baenlin. And these were perhaps the least memorable quests! In Skyrim, none of that. Just 'hey, you need to go into a dungeon again. Oh look, generic Falmer. Again.'' And it would've been great if the main quest had gone into the civil war (Nords vs Imperials) some more, but instead, we got 'evil dragon tries to destroy all life'. The civil war would've been more interesting. Heck, you're the Dragonborn, so why not help with military proceedings? Why not meticulously plan the attack on the Nords/Imperials by using your map? Why not lead a phalanx of Imperial or Nord warriors?
As it is, most of the side quests were mediocrely written, and in some cases even badly.
Second is The Witcher 2, which is marketed as an 'adult' game in which you make choices that matter. I've been playing it for a while now, and that doesn't seem to be true. First of all, the game is not at all adult. People swearing all the time, some people being aggravated all the time, a lot of gore, and arbitrary sex scenes scream 'desperate' to me, not 'adult'. Some dialog is just ridiculous because of how aggravated both characters are, for no apparent reason. I'd almost expect them to just grunt all the time. It seems to me like pandering to a teenage crowd. It's amazing how much the game resembles Fable II or III. Some NPCs sound almost exactly like the people in Fable I/II. It even has the same spells (Fable I and II); Aard = Force Push, Igni = Fireball, Yrden = sort of like Vortex, Quen = Physical Shield, Axii = Turncoat. And that's all of the spells, really.
So far, I really dislike playing it, as every decision you make seems not to matter. I had to choose between Roche and Iorveth, but there's no real downsides OR advantages so far. Since Iorveth seems pretty much like a terrorist, I don't see the point in choosing him, though I did choose him to see if the game would get more interesting.
My review of Skyrim can be found here: http://www.gamefaqs.com/pc/615805-the-elder-scrolls-v-skyrim/reviews/review-150200
Thanks for reading.
First off, The Elder Scrolls V: Skyrim. Call me crazy, but I don't see how this game is ''perhaps the best RPG of all time''. I thought a lot of its quests were either boring or unfulfilling. There were so many quests that told you to ''beat generic bandit X and receive amount of gold of Y''. I know you don't have to do those quests, but man, I can't think of anything duller than that. Aside from that, guild quests were very easy and made you the Guild Master in a jiffy. And it seemed like Oblivion's Dark Brotherhood quest was far superior to that of Skyrim.
And then there were the environments. I've been criticized for saying this, but Skyrim's environments seem colorless and depressing to me. Maybe that's the point, but if so, there should at least be some environments that stand out. If the game world is cold and colorless, I expect inns to be warm and inviting, but they weren't. You're just going from one cold place to another.
I don't mean to sound like I'm 'hating on' Skyrim, but I feel like it's definitely not worth a 9/10. I actually reviewed the game on Gamefaqs, giving it about a 7/10. I appreciate the amount of work put into Skyrim, but that just isn't enough for me to enjoy playing the game. The quests aren't as deep or as varied as Oblivion's. In Oblivion, there was a 'whodunit' quest. There was also a quest that allowed you to go into a painting, where paint trolls lived, and you needed to kill them with turpentine applied to your weapons and bring back Rythe Lythandas. There was a quest in which you had to kill a 'sir Roderick' (I think) by replacing his medicine with a flask of poison. Sneak behind a wall panel to make a minotaur head fall on top of Baenlin. And these were perhaps the least memorable quests! In Skyrim, none of that. Just 'hey, you need to go into a dungeon again. Oh look, generic Falmer. Again.'' And it would've been great if the main quest had gone into the civil war (Nords vs Imperials) some more, but instead, we got 'evil dragon tries to destroy all life'. The civil war would've been more interesting. Heck, you're the Dragonborn, so why not help with military proceedings? Why not meticulously plan the attack on the Nords/Imperials by using your map? Why not lead a phalanx of Imperial or Nord warriors?
As it is, most of the side quests were mediocrely written, and in some cases even badly.
Second is The Witcher 2, which is marketed as an 'adult' game in which you make choices that matter. I've been playing it for a while now, and that doesn't seem to be true. First of all, the game is not at all adult. People swearing all the time, some people being aggravated all the time, a lot of gore, and arbitrary sex scenes scream 'desperate' to me, not 'adult'. Some dialog is just ridiculous because of how aggravated both characters are, for no apparent reason. I'd almost expect them to just grunt all the time. It seems to me like pandering to a teenage crowd. It's amazing how much the game resembles Fable II or III. Some NPCs sound almost exactly like the people in Fable I/II. It even has the same spells (Fable I and II); Aard = Force Push, Igni = Fireball, Yrden = sort of like Vortex, Quen = Physical Shield, Axii = Turncoat. And that's all of the spells, really.
So far, I really dislike playing it, as every decision you make seems not to matter. I had to choose between Roche and Iorveth, but there's no real downsides OR advantages so far. Since Iorveth seems pretty much like a terrorist, I don't see the point in choosing him, though I did choose him to see if the game would get more interesting.
My review of Skyrim can be found here: http://www.gamefaqs.com/pc/615805-the-elder-scrolls-v-skyrim/reviews/review-150200
Thanks for reading.
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