True but in hell there would be overwhelming numbers and multiple high tier demons , so it could still be badass. Dante could fight all of hell while nero protects the surface.
Agreed, that would be fun. BTW, since DMC takes a lot of inspiration from Dante's Inferno, it could go like this:
1) Surface level. Dante needs to reach and open the Gate to Hell. Enemies: Scarecrow, Blade, Assault.
2) First Circle (Limbo). Short level with no combat, you have to collect something to bribe/convince Minos to let you on.
3) Second Circle (Lust). A stormy level with relatively short-tier demons. Demons should be based on the element of Air - not powerful, but fast and capable of flight; they should include Fallen and Mephistos. Basic enemy should be DMC3s Hell Lust.
4) Third Circle (Gluttony). A rainy, muddy level. Demons should be based on the element of Water - stronger than the Air demons, and capable of transformation. Basic enemy should be Hell Gluttony. Boss should be Cerberus.
5) Fourth Circle (Greed). A desert level. Demons should be based on the element of Earth - slow but powerful, and should include Blades and Assaults (only exceptions to the rule). Basic enemy should be Hell Greed.
6) Fifth Circle (Anger). A swamp level. Demons should be based on the elements of Water and Earth - faster but less powerful than those in the Fourth Circle, with limited health regeneration abilities. Basic enemy should be Hell Wrath.
7) Sixth Circle (Heresy). A flaming level. Demons should be based on the element of Fire, relatively flimsy but fast and with very quick and powerful attacks. Some should be capable of short range teleportation. Basic enemy should be Hell Envy.
8) Seventh Circle (Violence). A fire level. Demons should be based on the element of Fire, and should include Harpies, which themselves should combine elements of Fire and Air, as well as Blitzes. Basic enemy should be Hell Wrath. Boss should be Minotaur.
9) Eighth Circle (Fraud). A stony level. Enemies should be based on the element of Earth, and should include Centaurs. Basic enemies should be Hells Pride and Greed.
10) Ninth Circle (Treachery). An ice level. Enemies should be based in the element of Ice, and should include Frosts. Boss should be Cerberus or Mundus.