aka958;193254 said:
I bought FFXII a week ago and I like it, I actually feared it would suck and would not be anything like any other of the games in the series... But the only thing was the fighting system and otherwise everything is the same. Now the only thing i really reacted on was the Gambit system, I never liked it and never used it but a friend of mine says it will be a lot harder later on and i won't stand much of a chance without gambits and I don't agree on that.
Now i've played 35 hours and came to Draklor Laboratory and i've had no problems at all not using Gambits. I just think that gambits is why some thinks you don't have to do anything in the game. What do you think?
Well, it depends on your style of playing. If you like to do some automatic fighting, use your Gambits. Otherwise, do it manually.
However, setting Gambits can be really tedious and confusing, especially if you set up too many Gambits. If you are good at setting it up though, it will be no problem to you.
Essentially, setting up Gambits can make your life easier. Practically, you don't have to do anything unless in emergency. For example, if you set up "Curaga" to heal your ally when they are 50% of their maximum HP, your character will automatically heal the injured character. However, Gambits also have their own priority ranking. If you set up the first Gambit to be "Curaga" to your injured allies have less than 50% HP, he or she will do that instead of doing any other Gambits setup such as Attacking the nearest enemies and so on.
(Offensive)
My usual Gambit setup for Vaan, Fran and Ashe are:
1. Ally: Any - Arise
2. Foe: Any - Attack
3. Self - Libra
4. Self - Bravery
5. Ally: Any - Esunaga
(Healers and Protectors)
My usual Gambit setup for Basch, Penelo and Balthier are:
1. Ally: HP< 60% - Curaja
2. Ally: Any - Hastega
3. Ally: Any - Protectga
4. Foe: Any - Attack
5. Self - Bravery
6. Ally: Any - Shellga
No. 1 is the priority command, while the others are secondary commands. Which means, the first Gambit will always activate first instead of No. 2.
My favourite party is a party of Vaan, Basch, and Balthier, as they have good attack power and have awesome Quickenings.
Your friend is quite correct, as there will be even more tougher enemies and bosses after Draklor Laboratory, but can be manageable even if you don't set your Gambits as long as you are high leveled, have good accessories such as Bubble Belt, have good weapons and have proper Techniks and Magicks. Not all Espers are required to complete the game too, but getting them is a great help to you, such as Chaos and Zodiark.