Tip: Run straight at them and right before they mow you down THEN Angel Evade. Works better if you have Angel Evade level 2The saw blade guys? Get a long distance from them and wait for them to launch their saws, then wallop them until they regenerate their saws.
Tyrants are annoying me moreso, because their bullcharges have crazy good tracking to them, so even the angel evade has to be tight.
The enemy I always have the most trouble with is usually the Dreamrunners. I still haven't figured out the most effective strategy against them because I just mix it up until I start dishing out damage. I'm doing Son of Sparda mode on Lillith's Nightclub at the moment.
are you having fun with the game?Not trying to show off or anything, but I'm on DMD, mission 16 and I haven't died even once so far.... :blink:
Then again, I consider myself quite skilled.
Edit: Also, I like to take my time on higher difficulties. With everything. Hardest enemy for me? Those fat Tyrant-things.
The enemy I always have the most trouble with is usually the Dreamrunners. I still haven't figured out the most effective strategy against them because I just mix it up until I start dishing out damage. I'm doing Son of Sparda mode on Lillith's Nightclub at the moment.
less than I expected, but still a lot.
Love the storytelling and I am having a blast with the combat system (Osiris and Eryx all the way), but I feel like they really ran out of ideas and were grasping for straws when they designed Kablooey and Aquila.
Aquila feels really unsatisfying and Kablooey is beyond useless.
I actually really like the Aquila. I have it upgraded all the way and I love yanking all the enemies to switch to my Osiris bringing them all up in the air for some massive aerial damage. I find the Kablooey works best if you you start turning enemies into bombs. I usually shoot the Kablooey on an enemy to then use my demon pull kicking them away into a crowd of enemies then hitting the detonator. That's pretty satisfying but I recommend getting it's attack power all the way up first and foremost for it to really pack a punch.