Does this mean i don't have to look EVERY nook&cranny for those red orbs to get an S rank? i can just do really good at combat and finish it ASAP to get an S rank? That'd be NEAT!
Ha, who knows. We've at least seen that DMC5 will break down and score each encounter individually, similar to Bayonetta. DmC's rankings were made more lenient when you didn't have to find secrets all over again, so at least the time spent exploring was cut out from subsequent runs. That's kind of the bigger problem with having Time as a factor in scoring, but I can't remember if it is in the Mission ranking from the demo.
It'd be nice for the mission to score on things that are a little bit more pertinent to the gameplay, and not the ol' mainstays from the series' Resident Evil days. If yah put secrets in your levels, I should be penalized for lookin' for 'em!
Outside the more lenient grading system I don't recall people complaining about these. Maybe be ambivalent to them or in the case of rank-influenced music outright didn't know it was there.
Don't you remember, DmC could do nothing right! Slow-motion final blows were complained about as...breaking up the flow or something, which made no sense since it happened at the end of combat and is, y'know...pretty stylish. The rank-influenced music, more part of a mess of complaints about difficulty, which has now flipped to the other side of the coin to being elitist pricks that game journos won't be hearing any of the music because they're bad at their jobs.
Rather than just possible, I'd say that's pretty much the case. He wasn't talking about it in relation to past Devil May Cry titles, he was addressing the system the way it is in the demo.
Most likely, but there were waves of excitement when people heard how strict the grading was, seeming to hope that it was a change inherent to the title itself, not just the build.
Speaking of, did missions have different score thresholds depending on the difficulty you played on? Like, getting an S on Normal is different than on Dante Must Die, per se? I never even thought about it.