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DMC4 Dante battle vs DmC boss battle.(SPOILER)

ThanatosPL

Well-known Member
So, Dante in DMC4 and Vergil in DmC was similar bosses because of their size, they were just like Dante, which of these fights (gameplay and epicnes) was better ? For me Dante, fighting with him was giving me so much fun and it was epic. In DmC i have felling that they put this last battle just bacause in original series Dante had to fight with Vergil so in new one he needed to do it to. It wasn't bad but still...
 
I think a more fair comparison would be Dante in DMC4 and Vergil in DMC3, since the Vergil boss in this DmC was so nerfed while Dante was in "demi-god mode".
You being able to parry basically every single attack of his with prop didn't help that much too.
And it wasn't even intentional, since Vergil kept coming back to the fight with that self-confident smile like "hah, I'm not even serious yet".
 
I think a more fair comparison would be Dante in DMC4 and Vergil in DMC3, since the Vergil boss in this DmC was so nerfed while Dante was in "demi-god mode".
You being able to parry basically every single attack of his with prop didn't help that much too.
And it wasn't even intentional, since Vergil kept coming back to the fight with that self-confident smile like "hah, I'm not even serious yet".

Vergil: "Ha! This isn't even my true form!"
Dante: "Yeah, whatever you say, Vergil..."
 
I think a more fair comparison would be Dante in DMC4 and Vergil in DMC3, since the Vergil boss in this DmC was so nerfed while Dante was in "demi-god mode".
You being able to parry basically every single attack of his with prop didn't help that much too.
And it wasn't even intentional, since Vergil kept coming back to the fight with that self-confident smile like "hah, I'm not even serious yet".
Vergil's got the bigger D though.
 
I think a more fair comparison would be Dante in DMC4 and Vergil in DMC3, since the Vergil boss in this DmC was so nerfed while Dante was in "demi-god mode".
You being able to parry basically every single attack of his with prop didn't help that much too.
And it wasn't even intentional, since Vergil kept coming back to the fight with that self-confident smile like "hah, I'm not even serious yet".
loved all of his serious faces during the fight, just showed how self confident he was just like through the entire game
 
I think a more fair comparison would be Dante in DMC4 and Vergil in DMC3, since the Vergil boss in this DmC was so nerfed while Dante was in "demi-god mode".
You being able to parry basically every single attack of his with prop didn't help that much too.
And it wasn't even intentional, since Vergil kept coming back to the fight with that self-confident smile like "hah, I'm not even serious yet".
frankly that'll make his power up in vergil's downfall (if he gets one) extremely sweet
 
The fight at the end of DmC seriously just felt thrown in to me. I played through it half paying attention because his attacks were easily noticeable and even easier to dodge. His flying swords felt like turtles running at me.

I try not to compare because I really want to give this DmC a chance(Even though I hate new Dante) but this is nothing compared to dmc3 Virgil fights.
 
loved all of his serious faces during the fight, just showed how self confident he was just like through the entire game
Not saying I didn't like them either, is just that they don't fit in the battle, since he just keep getting his ass kicked by Dante.
I mean, look at the normal difficulty fight. One swing from rebellion and there goes this large chunk of Vergil's health. But when he gets a hit at you? Could not even see the damage done.
Vergil had no reason for self-confidence, he wasn't even a match for Dante. =/

And that is kinda anti-climatic, since the music is so dramatic and the scene just before the fight got me hyped for it.
 
Not saying I didn't like them either, is just that they don't fit in the battle, since he just keep getting his ass kicked by Dante.
I mean, look at the normal difficulty fight. One swing from rebellion and there goes this large chunk of Vergil's health. But when he gets a hit at you? Could not even see the damage done.
Vergil had no reason for self-confidence, he wasn't even a match for Dante. =/

And that is kinda anti-climatic, since the music is so dramatic and the scene just before the fight got me hyped for it.
well if you want difficult try hell and hell not devil hunter
-human=automatic
-devil hunter=easy
-nephilim=classic devil hunter
 
I'm aware of the new difficulty settings, and I did mean Nephilim when I say normal. And it's not like I can make my first playtrough (when the story matters the most) on a higher difficulty.

Btw, Hell and Hell is a ridiculous setting, Dante Must Die is the max difficulty I consider. But that's not the matter. Even on the Special Edition's normal setting, the last Vergil boss fight of DMC3 was still just enough of a challenge to be, you know, worthy of an final boss.
The main issue of DmC's Vergil boss is not the damage witch can increase in latter playtroughs, but the design of the fight. I mean, you can parry almost anything he throws at you, and attacks like slash dimension and that dash that I forgot the name are rendered useless because you can avoid them by just moving around.
Vergil has way too many openings for you to abuse, to the point that he's actually easier to fight than a sub-boss like the Drekavac.
I mean, I have this all powerfull Dante, that I spent the last 19 missions powering up. By the time I was fighting demonic waves in Mundus tower, I was having a blast to see myself overpowering those waves not because of them being "easy" on me, but as the result of all the experience from previous battles Dante had gone trough.

But then you get to Vergil, your final boss, the last challenge of the game, there is all this dramatic music setting up for the epic battle between the two oposing forces, brother vs brother, the two sides of the same coin collide, etc, etc...

You get what I mean? The cutscenes implies that Vergil was at least on the same level as Dante seeing how he kept his confident and even got that punch to throw dante against the wall, but on the actual battle it was like "well, is that all you've got".
And it really was. =(
 
Well, classic Vergil was never really "honorable", and his tricks were basically teleporting to attack from a blindspot, not much different from the fight with him on DMC3.

Except of course for being quite underwhelming in this game. Like I said, Vergil was like "tis but a scratch", and never really got the chance to justify his self-confidence.
 
Vergil in DmC on DMD was a lot more fun, still not a super hard challenge but more fun because he could actually damage you. I think he does have too many openings and I think he waits too long in the fight to use his DT, I also feel like he should have been a lot faster than Dante. He seems like he would be more of a speed demon to Dante's powerhouse. It was not as good as final DMC3 Vergil but out of all the DmC boss fights it was the best
 
I was expecting the honorable swordsman not someone who retreats back halfway through the fight and uses dumb tricks. I was extremely disappointed.
vergil was anything but honorable in dmc3
-destroyed at least five blocks of a city killing god knows how many unsuspecting people
-used a sneak attack on arkam after insulting him
-attacked blind demon and then used his corpse as a weapon test
seriously, carrying a katana doesn't make you some honorable swordsman
 
Well, classic Vergil was never really "honorable", and his tricks were basically teleporting to attack from a blindspot, not much different from the fight with him on DMC3.

Except of course for being quite underwhelming in this game. Like I said, Vergil was like "tis but a scratch", and never really got the chance to justify his self-confidence.

i'm honestly thinking that nostalgia is overhyping classic vergil because you can do most of the abuse on DMD mode very similarly in DMC3
 
I'm aware of the new difficulty settings, and I did mean Nephilim when I say normal. And it's not like I can make my first playtrough (when the story matters the most) on a higher difficulty.

Btw, Hell and Hell is a ridiculous setting, Dante Must Die is the max difficulty I consider. But that's not the matter. Even on the Special Edition's normal setting, the last Vergil boss fight of DMC3 was still just enough of a challenge to be, you know, worthy of an final boss.
The main issue of DmC's Vergil boss is not the damage witch can increase in latter playtroughs, but the design of the fight. I mean, you can parry almost anything he throws at you, and attacks like slash dimension and that dash that I forgot the name are rendered useless because you can avoid them by just moving around.
Vergil has way too many openings for you to abuse, to the point that he's actually easier to fight than a sub-boss like the Drekavac.
I mean, I have this all powerfull Dante, that I spent the last 19 missions powering up. By the time I was fighting demonic waves in Mundus tower, I was having a blast to see myself overpowering those waves not because of them being "easy" on me, but as the result of all the experience from previous battles Dante had gone trough.

But then you get to Vergil, your final boss, the last challenge of the game, there is all this dramatic music setting up for the epic battle between the two oposing forces, brother vs brother, the two sides of the same coin collide, etc, etc...

You get what I mean? The cutscenes implies that Vergil was at least on the same level as Dante seeing how he kept his confident and even got that punch to throw dante against the wall, but on the actual battle it was like "well, is that all you've got".
And it really was. =(

i'm honestly thinking that nostalgia is overhyping classic vergil because you can do most of the abuse on DMD mode very similarly in DMC3, like dodging his attacks just by walking around
 
The fight at the end of DmC seriously just felt thrown in to me. I played through it half paying attention because his attacks were easily noticeable and even easier to dodge. His flying swords felt like turtles running at me.

I try not to compare because I really want to give this DmC a chance(Even though I hate new Dante) but this is nothing compared to dmc3 Virgil fights.

I think you may be the one skeptic I might actually get along with. *brofist*

highlander-header.jpg


(Also, New Vergil's sword should have looked more like that -- more "organic" like DmC Dante's was)
 
i'm honestly thinking that nostalgia is overhyping classic vergil because you can do most of the abuse on DMD mode very similarly in DMC3, like dodging his attacks just by walking around

Come on, Alchemist. I'm a die-hard fan of DmC, and even I know that that isn't necessarily true. There was a considerable amount of difficulty with DMC3 DMD Vergil that simply wasn't there for DmC DMD Vergil.

Edit: But, good find on that video -- it showed just how much nostalgia can really effect us.

So yes, while the Old Vergil may definitely be more difficult, his attacks and patterns are just as exploitable (if not more so).

Wow, the voice acting has not aged well. It's not terrible, but it certainly won't win any accolades... not even rose-colored lenses can prevent me from acknowledging that. :ermm:

About the taunts: I now understand what NT meant by not being part of a "cohesive narrative". Dante said, "Come on wimp," interrupting Vergil's "Rest in peace".

There was no reason for Dante to say that (or to make the "come on" motion with his hand) while Vergil made a death threat towards him. It makes no sense, whatsoever. And to taunt that way repeatedly in the midst of combat is even more questionable.

I'm going to say it right now. I actually miss the little cutscenes in between the various stages of the fight between Dante and Vergil. It clicked for me just now as to why it's more suited towards my tastes (in which I explained above).
 
Come on, Alchemist. I'm a die-hard fan of DmC, and even I know that that isn't necessarily true. There was a considerable amount of difficulty with DMC3 DMD Vergil that simply wasn't there for DmC DMD Vergil.

Edit: But, good find on that video -- it showed just how much rose-colored glasses can really effect us.

Edit: Wow, the voice acting has not aged well. It's not terrible, but it certainly won't win any accolades... not even rose-colored lenses can prevent me from acknowledging that. :ermm:
i'm not saying it wasn't difficult, i'm just saying that after the first time through like in DmC you can see past the moke and mirrors and see that the fight hasn't aged that well, and neither will the one in DmC if not for the cinematic approach with cutscenes during the fight
 
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