AlchemistFromEden
Well-known Member
now that both pc versions are out, a fair comparison of graphics can finally be made.
LIGHTING
in this regard i firmly believe that thanks to NT attention to detail and the fact that it came out five years later that DmC wins in this regard but goddamn dmc4 is definitely no slouch when it comes to lighting thanks to the MT framework
TEXTURES
once again, DmC takes the cake for the attention to detail in the texture detail, thanks to NT not only do the main male characters look amazing to look at, but pretty much every character is very detailed
FACIAL ANIMATION
re5 marked the first time that capcom started using facial motion capture, and the reason is probably because they were not that good at doing facial animation by hand, because most of the facial animation in dmc4 is just (if you actually look) their mouths are just moving without really syncing up to what they're saying unless the character speaking somewhat slowly,however, all of nero's angry faces look extremely well done. NT used avatar's motion capture studio and it showed in every single expression that the characters make with every subtle expression being captured near perfectly.
ENVIRONMENTS
Do I REALLY need to explain why Limbo looks much better than Fortuna other than the amazing lighting, extremely good environmental destruction, however anything outside of Limbo looks really dull which i really think was intentional so that the transition would make you go WOW LOOK AT THE COLORS
CHARACTER ANIMATION
this one is hard because capcom really put in work for dante and nero's character animation, with extremely so i'll categorize it
-cloth physics-DmC
-hair animation-DMC4
-movement-tie
-in-game facial animation-DmC
SO THERE YOU HAVE IT
in this regard i firmly believe that thanks to NT attention to detail and the fact that it came out five years later that DmC wins in this regard but goddamn dmc4 is definitely no slouch when it comes to lighting thanks to the MT framework
TEXTURES
once again, DmC takes the cake for the attention to detail in the texture detail, thanks to NT not only do the main male characters look amazing to look at, but pretty much every character is very detailed
FACIAL ANIMATION
re5 marked the first time that capcom started using facial motion capture, and the reason is probably because they were not that good at doing facial animation by hand, because most of the facial animation in dmc4 is just (if you actually look) their mouths are just moving without really syncing up to what they're saying unless the character speaking somewhat slowly,however, all of nero's angry faces look extremely well done. NT used avatar's motion capture studio and it showed in every single expression that the characters make with every subtle expression being captured near perfectly.
ENVIRONMENTS
Do I REALLY need to explain why Limbo looks much better than Fortuna other than the amazing lighting, extremely good environmental destruction, however anything outside of Limbo looks really dull which i really think was intentional so that the transition would make you go WOW LOOK AT THE COLORS
CHARACTER ANIMATION
this one is hard because capcom really put in work for dante and nero's character animation, with extremely so i'll categorize it
-cloth physics-DmC
-hair animation-DMC4
-movement-tie
-in-game facial animation-DmC
SO THERE YOU HAVE IT