DmC Dreamrunner Battle Royale Bloody Palace Test

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Feb 2, 2013
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So, there's been a lot of fun mods that have come out recently, so I thought this video would be fun for DmC fans, it just shows how much potential there is to keep this replayability of this game going, with the turbo mod, no bloody palace timer, DMD from start, and custom enemy waves, we can now make custom challenges and do tournaments against each other.

Anyway, here is poor Dante getting destroyed by Dreamrunners, he thought he could do it, but alas it was not meant to be.

UPDATE: Coming Soon! The Real Battle of Sparda!​
 
Now THAT'S a Bloody Palace.
lol new challenge, finish wave no damage, first person to post dmd video is crowned thing. I Guess we'll have to use honor system :P, since its to do certain things to disable ai, thats how a lot of those haters made videos, there is a console command that allows you to disable enemy ai, so they just circle you without attacking. Obviously, I wasn't using it there, its very easy to catch if someone is using on dream runner if they can do infinite air combos without being parried after 3-4 hits.
 
Hmm, its easy to change waves, I'm not sure if theres a hidden limit to how many enemies can spawn at once. I actually put 10 dreamrunners for that battle, but only 5 spawn at a time, I'll have to test on different arenas to see if you can spawn more than 5 at once.