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Devil May Cry Mobile 3D Movesets and Models

Brave Fencer

J2ME Expert
Given that this game is almost impossible to emulate (kemulator and sjboy can get past the menus and the sony ericsson sdk runs it without text at only 7 fps and only on 32 bit systems), I decided to film all the movesets on this video.


I also am posting here a program that allows viewing all the models+textures+action tables of this wonderful java game,all included on the following link: https://mega.nz/#!vlsj1JCI!ADEp5Ic_yS17Ad3py_UTscxt1rK1U0ig1HHYDxcI37E

HOW TO USE:
GSlZbwy.png

1: Open PVMicro5.0E.exe (included)
2: Drag a .mbac file inside the window (dante.mbac, for example).
3: Load the texture on File->Scene Information Window. On the texture part,select Add. For dante, select dante.bmp, for example.
4: Load animations on him the Animation part, clicking Add. Dante's animations begin with [d], while enemies like Cerberos have all files with the same name.
5: Press play and enjoy.

If there's a dmc mobile wiki page, i allow this content to be added there!
 
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