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Demo - What cool things have you pulled of so far?

Managed to get an S on Nephilim on my 1st go, so i'm pretty happy. But on the other hand, it seems like the higher the difficulty, the more enemies just become more durable punching bags. It's pretty easy to get the hang of the combat, so people will be starting off well.

Well...the previous series, especially DT Hell-sloths were real punching bags.
That's DMC I suppose.
 
To the people who did it before. Is Jump Cancelling easier or harder in this game? I never tried it in the old ones but I do it regularly in this one.

Hell of a lot easier I would say. The area around the enemy that allows JC'ing is massive compared to the other games.
 
This is because the demon-evade makes the ranks go higher with a bonus.
It also has the effect not to lower your ranking system guage.
And he managed to mix two enemies into trinity smash.
Although the uploader says it sucks, if you mash two enemies into real impact or a full charged volcano in DMC3 it would have rather the same effect.
(I guess some people think DMC3 is the hardest game in this universe. It's NOT and it's a fact)

See, this is stuff I keep trying to point out. Everyone slams DmC for all these different things that make the game "too easy," when the exact same things could happen in the classics. Especially stuff like hitting multiple enemies and/or exploiting weaknesses for big damage. Even more especially how most of the time the enemies have always been sandbags that weren't all that aggressive. The only difference with the Stygians is that they broadcast their moves a lot more often, and longer, otherwise they attack nearly as frequently.
 
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